- Jun 3, 2017
- Reaction score
Just finished S3 Simple Equations. Came down to the wire. Last CC in a building hex gave me 25 on the last turn for victory.
Note that although 3.2.3 is somewhat subtle about it, the MTR has to achieve a hit to DM the broken units. The unit has to be attacked with FP; it is not enough to make a TH DR. Achieving a hit isn't too hard with a MTR because the TEM is not used as a TH DRM, but it isn't automatic either. The actual result of the effects DR does not matter, but the weapon must achieve a hit.He also liked the way I used the 50mm mortar as a 'harassing' weapon, putting a DM on broken units sheltering in buildings.
On the first turn if the Kiwis have set up spread out, move very quickly at a small section of the defense and overwhelm it. If they have left any clear areas (and guns may be HIP, so you have to be wary), move through those instead. If there is an apparent open entry, use the halfsquads to scout potential hip guns. Note also that the ART pieces may not set up in buildings. The Germans have fairly good smoke grenades, and between that, the +1 defensive DRM of SSR 2, and their large numbers, the Germans should be trying to penetrate the Kiwi defense on board v very aggressively during the first two turns. The Germans should not worry too much about casualties, although leaders may be set up to catch broken units. The Germans need to take big risks to move quickly. Despite having eight turns, the German needs to be very aggressive the first two.In my attack, my plan was to wear down the (New Zealand) British so as to simply overwhelm board V. But board U is quite open, and its not easy to move quickly without taking big risks. My progress was slow, and when the reinforcements showed up, it got really difficult.
I am basing this primarily off how ASL works. The phrasing in ASLSK is, as I said, subtle, but it does allow for the possibility at least. 3.2.3 says, "A broken unit not under DM that ... is attacked by enough FP (taking the possibility of cowering into account) to possibly inflict a NMC is placed under DM." A unit that is not hit is not attacked by any FP because the effects DR is not made. It is also possible that ASLSK was intended to be different. I don't think so, but I don't know. I have submitted a Q&A on the matter in case I am wrong.Really? Who knew.
Do you mean the ASLSK Scenario Design Contest from 2005?Just curious if anyone has played any scenario from the 2008 Xmass ASLSk design pack.
Not sure if this is still available for download here at Game squad?? I know it is over at
board Game Geek.