ASL 13 - "Le Manoir"
I tried out Mike O'Leary's solo rules with this, since the Germans set up entirely HIP'd, and the rules seem to work well, injecting some needed uncertainty.
Attack route 1 was the main plan, but it stalled a little with the paratroopers unwilling to break concealment and dash into the open against invisible German MGs, and the German MGs unwilling to go visible and fire until some paratroopers dashed into the open. The stalemate was broken by a pair of paratrooper squads taking attack route 2. One U.S. squad was broken and reduced in the process, but this move cracked the German defence and allowed the advance along attack route 3, which in turn emboldened the under-employed units from attack route 1, and the German position collapsed, albeit with the German MGs taking another Ami HS with them before they were overrun. The two Victory Locations fell on Turn 7.
A interesting scenario, with hardly a shot fired in the first four turns before things started to get noisy very quickly.
I tried out Mike O'Leary's solo rules with this, since the Germans set up entirely HIP'd, and the rules seem to work well, injecting some needed uncertainty.
Attack route 1 was the main plan, but it stalled a little with the paratroopers unwilling to break concealment and dash into the open against invisible German MGs, and the German MGs unwilling to go visible and fire until some paratroopers dashed into the open. The stalemate was broken by a pair of paratrooper squads taking attack route 2. One U.S. squad was broken and reduced in the process, but this move cracked the German defence and allowed the advance along attack route 3, which in turn emboldened the under-employed units from attack route 1, and the German position collapsed, albeit with the German MGs taking another Ami HS with them before they were overrun. The two Victory Locations fell on Turn 7.
A interesting scenario, with hardly a shot fired in the first four turns before things started to get noisy very quickly.