So what scenarios have you played Recently?

william.stoppel

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Dan and I finished up 165 Nothing But Courage with his Finns getting the win on turn 4. I thought I was doing okay until we added up the points and with him at 48 and no chance for me to retake enough buildings I conceded. I don’t think this is a big a dog as ROAR shows but a Finn CVP cap would go a long way to balancing it out.
 

STAVKA

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Dan and I finished up 165 Nothing But Courage with his Finns getting the win on turn 4. I thought I was doing okay until we added up the points and with him at 48 and no chance for me to retake enough buildings I conceded. I don’t think this is a big a dog as ROAR shows but a Finn CVP cap would go a long way to balancing it out.
A dog for sure, made a re-design of the VCs and SSRs and more simple game-design for effect, and balanced after proper playtest (see link). https://forum.aslsweden.com/index.php?/topic/3223-stockholm-asl-tournament-2015-15-17-may/
 

Michael R

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Just before the CC phase of the last turn in RPT15 Comrade Klimenkov. The German unit surrounded by Russians is a Tiger 2. The 8-1 and a squad eliminated it in CC for a Russian win; with Jeff Leslie at ASLOK.

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Michael R

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Just before the CC phase of the last turn in Comrade Klimenkov. The German unit surrounded by Russians is a Tiger 2. The 8-1 and a squad eliminated it in CC for a Russian win; with Jeff Leslie at ASLOK.

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Houlie

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Played FT304 Loosening the Noose as the attacking French versus Jay Dragonetti as the defending Germans. We were paired up in the final round of the VASL League. I always enjoy meeting players I haven’t had the opportunity to play before. Jay was no exception. I hadn't played much the past few months (summer in MN), so I was excited for some ASL action.

Set-up
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First Half
The French approached carefully as I felt that recklessness could end their chances early -- especially losing the tanks. I had a platoon-plus enter from the bottom to push toward P9. I was pleased that the OB dummies were on both flanks. The French methodically hammered away at the village. This took time and I did not gain the bonus VP for control of H4 on turn 3 or earlier. This meant more work for the French needing to gain a VC building in the stream-side village further back. The defenders were whittled away, but as you will see it made the French assignment more difficult. Jay had a tough defense and it denied me the bonus VP.

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Second Half / End
The front village still held a 467, 468, 9-1, MMG. However, they were surrounded soon to be overwhelmed. Jay tried to extract them, but the combination of open ground and good shooting by the French eliminated them.

Now, the bum rush was on to reach the stream-side village to somehow pick up the final ninth VP. However, the final turn for Jay was filled with unhelpful dice. My remaining tank made the move to prepare for a final turn assault. He malfed his 37L located in Y5 which meant the remaining S35 could freeze S5 with out fearing the AT gun (unless subsequently repaired - it was not). The S5 CCRF was unsuccessful and the tank survived CC phase. A pair of 457s got a 1MC from a 16+3 breaking the 467, 247, leaving a lone 8-0 to deal with an upcoming 13-1 CC. At that point Hans flew the white flag knowing the building would be lost.

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Final thoughts
A fun scenario that plays fast. It seemed pretty balanced (currently 8-7 for the German on ROAR). I was sweating the final 1.5 turns. Malfing the 37L was huge as the S35 really needed to freeze and survive CCRF of one of the two accessible VC buildings. Jay had an excellent defense coupled with solid play, but the dice favored the French when it mattered most. A big thanks to Jay for a great game.
 
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fenyan

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AP 195 Break in on Rollbahn A -- The German goal to exit CVP to the right side of this image, and/or inflict casualties on the Americans to reach 15 CVP (modified by American units adjacent to the roads). The Germans used the gully on the right as an advantage, to slow down the defensive reaction. Three JgPz IV(L) would travel a similar path on the next turn, entering from the left. The Americans were not able to react decisively enough with their bazookas and two Sherman M4A1s, the latter entering from the right on the bottom of Turn 3. Not seen in this image: map n woods board below the seam at the bottom of the image had a few more American units.

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william.stoppel

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Dan and I finished up Scott’s Red Army Funnies FT314 last night. Interesting situation with Ruskin bridge tanks trying to span an AT ditch. In this playing my Finn 37Ls decimated the Russian armor and kept them from crossing the ditch to preserve the Finn positions for the win.
 

Vic Provost

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Played AP193 Hit It & Quit It vs Steve Johns as the Partisans, I came oh so close but ended up 2 VPs short of a win, I had 18 though I had several parting shots at trucks that could have won it for me if the dice cooperated. The pressure is on the Partisans as they have to get business done before the German reinforcements arrive to restore order. Tight scenario any way going, we still had a melee going on at game end, with 2 squads on both sides battling it out for 5 CC phases with no resolution at the end, if I had killed either of those squads I also would have won. I kept it regular CC to keep the Germans held in melee, if I had gone HtH it might have been different. Tells me this scenario is pretty darn close and highly recommend it, looks like a great tourney scenario. Roll low and Enjoy! 🎲🎲
 

william.stoppel

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Played AP55 The Generalissimo’s Own yesterday at the SoCal ASL Burning Wreck BBQ. 7 playing of this scenario yesterday and most including mine went the way of the Japanese. Our playing could be summed up in one word - fire. My TK rolls as the Japanese were nice and low and burned 4 Chinese tanks including one with the reinforcements which lit the Northern woods on fire which spread like wildfire. All the burning wrecked the Chinese attacks and secured the victory for my Japanese (things went so well I even checked off creating the Japanese hero on my bucket list with back to back snakes). Excellent scenario and a lot of fun with the SoCal group as always.
 

fenyan

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Also played Generalissimo's Own at the BBQ yesterday. The Chinese won the tank-on-tank match-ups, highlighted by a critical hit on a hull-down Japanese tank. The Japanese MGs and ATR destroyed more than their fair share of tanks. No burning wrecks! One fighter bomber was shot down, the other one destroyed a tank with a near miss. The Japanese committed two platoons to grinding down the northern 337 force down to one squad and almost didn't make it back in time to reinforce the main village. Last turn, a DC Hero destroyed a tank to support the Japanese attempt to recapture a building or two. It was really a close one, decided by only a few points at the end, 62-58 for the Japanese. If one more melee at the end had resolved to the Japanese, would've been a tie game! My vote for most stressful game of the year!
 
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