Played once again the nice scenario FrF 44 Anhalt Pandemomium this time as German and I got the closest victory of my career.
Russians and SS ended at 28 VPs each, and so the German won. Very fun game where PFs and PSKs failed all four shots they tried at TH 6 or 7 (!) and the Russians at the end found a breach in the German's wall in the bottom of the board 21, hexrows 1,2,3. The Reds crossed the victory line - thanks to a long list of events - in many but not so many to win, including three tanks on four. The only German casualties were two HSs and a malfunctioning gun, but a new leader arose from the battle during a CC so, in the end it was a draw at 28 that means German Victory.
In the last turn too many things could have gone one way or another, so it's pointless try to analyze in depth the final part and try to find a mistake or a decisive winning move.
FrF 44 it's one of the "elite" scenarios where, after multiple playings, I do not have still decided which side should be preferred.
highlights:
a 6,6 on the TH roll of a PF meaning CR of a SS squad (first time ever it happens to me :-( )
a SS squad and a Leader running along the road in a straight line from 23 P6 to 23 Y2. Nine hexes, the longest possible infantry move according the rules. Tactically, probably, it was not the best possible move in that moment but it was a lifetime that I was waiting for this... and it was so fun.
and in turns 4,5 and 5 only:
a berserk 447 attacked in CC successfully ambushing the attackers, killing a HS, reverting to normal, withdrawing form CC, then again becoming berserk in the following firePH and creating problems for the ideal fire line arrangement of the last German turn;
a 1FP FL breaking the Russian leader + Squad that were about to cross the victory line
a 1 MC for the Russian CE in the last turn just passed allowing the last IS 2m to continue toward the goal line ( +/- 4 VPs depending on a 1MC at 8)
Russians and SS ended at 28 VPs each, and so the German won. Very fun game where PFs and PSKs failed all four shots they tried at TH 6 or 7 (!) and the Russians at the end found a breach in the German's wall in the bottom of the board 21, hexrows 1,2,3. The Reds crossed the victory line - thanks to a long list of events - in many but not so many to win, including three tanks on four. The only German casualties were two HSs and a malfunctioning gun, but a new leader arose from the battle during a CC so, in the end it was a draw at 28 that means German Victory.
In the last turn too many things could have gone one way or another, so it's pointless try to analyze in depth the final part and try to find a mistake or a decisive winning move.
FrF 44 it's one of the "elite" scenarios where, after multiple playings, I do not have still decided which side should be preferred.
highlights:
a 6,6 on the TH roll of a PF meaning CR of a SS squad (first time ever it happens to me :-( )
a SS squad and a Leader running along the road in a straight line from 23 P6 to 23 Y2. Nine hexes, the longest possible infantry move according the rules. Tactically, probably, it was not the best possible move in that moment but it was a lifetime that I was waiting for this... and it was so fun.
and in turns 4,5 and 5 only:
a berserk 447 attacked in CC successfully ambushing the attackers, killing a HS, reverting to normal, withdrawing form CC, then again becoming berserk in the following firePH and creating problems for the ideal fire line arrangement of the last German turn;
a 1FP FL breaking the Russian leader + Squad that were about to cross the victory line
a 1 MC for the Russian CE in the last turn just passed allowing the last IS 2m to continue toward the goal line ( +/- 4 VPs depending on a 1MC at 8)
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