Jon and I just finished up SG2 Fitzgerald's Charge. It ended the way any good ASL game should end...on the last roll of the last turn.
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This one was a lot of fun and very educational. Thanks for another good one, Jon!!
Jeff had a a good run - we began with both German AFVs out of action, the 76L Sherman burning from a previous faust hit, and the M4A3 with a malf'd MA. Th germans held 1 of three buildings , and had a 2:1 advantage in SMCs and squad equivalents at this time, with still 10 more fausts and a Psk to keep the easy eight and M4A3 rolling MG pillbox at bay.
In two turns of moving, juking, and shooting, the M4A3 got its Ma back, and a smoke round off so the amis could man the final buildings under cover - before it blew its MA again, the Easy eight smoked the now German MMG nest in the steeple. Final turn and it was Germans with 1squad; four HS of vaarious caliber, a 9-1 and a 8-0 vs a Ami hero, a broken ami 6-6-7 under DM, a Ami7-0 and 2 ami HS. The Ami tanks tried to stop the final rush, as did the remaining GO ami troops, but the HS blitz was on.
APh saw the 1 hex building fall across from the steeple, and the hero had died in a Turn 4b CC DR there was a melee there now, unimportant, it was not a VC building, but it held a Ami 347 / 7-0 in melee.
I had a 8-0 a 2-3-8 and a 9-1 vs the last remaining good order 3-4-7 in the CCPh. In goes the 9-1 and 2-3-8 looking for a -1 ambush drm and a -1 CCPh 1:! DRM to try to get the hex, while the 8-0 remained out in good order to ensure we held possession of the last building still, even if everyone died in CC.
no ambush, I rolled a 9 for my CC, he rolled a 10; melee ensues, therefore he still controls the one remaining location in the last VC building.
Jeff had a blast watching how fast the game became bloody in the final push, and watching it hinge on the last DRs of the game.
You can't have better ASL than a wind down the photo finish in CCPh - I needed the 42 % chance of the 6 DR to win- and hoped it might go up to 50% if I got ambush. He just needed to live through the CCPh.
This makes a great training scenario for beginning tanks - if no one has ever considered it, I do not know why. Highly recommend it as such.
KRL, Jon H