I killed some time on the Turbine Forums (I know bad idea- /smackhead :argh: ) but what a bunch of whiners the new players are there now. The older players really don't like the changes.
Before it was mostly how to improve the game, now it's all about how to make the game yet still easier. Plus how "they" love how easy it is to get from A to B without having to fight anything now (with the reduction of Aggro). It seems those mean old aggro’ing Mobs were getting in the way of resource collecting & wandering around.
{Btw- I had no idea that the starting areas were now almost zero aggro areas.}
Anyone posting for the "good ol days of SoA" seemed to be out posted 10:1 by the easiness posters. Anyone complaining about too easy or killing immersion was hit with the “realism” rejoinders like: “so do you think fast riding is immersion etc.” to explain the changes.
Some staffer posted that the aggro range was reduced to ease the server load since having multiple mobs chase players across the landscape (who didn't want to stop and fight them) was a large burden. How about just shortening the Mob's pursuit distance instead of dropping the aggro range?
One poster tried to use the "scale" reduction of the world to explain the reduction of the aggro range: a range of 40m in-game was actually 400m or 1400m to Turbine so if you're 40m from a Orc you were actually 400m away and thus, he couldn't see or hear you since you are so far away. Which is why you have to walk right up to mobs now for them to react to you. :crosseye:
Another guy didn't like all the travel time, he wanted a map "point & click" travel method- no more walking or riding required. Yet another guy was complaining that he had to actually dismount his horse to do stuff & that should be changed... :angry:
I miss the pre-F2P world of LotRO.
We can
hope that after some evaluation Turbine will "re-do" some of the changes in the next patch.