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I found this interesting tidbit hidden in G14.26, a DYO section. I believe it applies to both regular and DYO scenarios.
G14.261 SAN: The purchased SAN of the Assaulting side in a DYO daytime scenario is increased by the following applicable amount (to a maximum of 7). However, its SAN is decreased by the same amount at the instant the first friendly unit enters any non-Island, non-reef land hex. While its SAN is thusly increased, the Assaulting side's Sniper counter is not an eligible target for the enemy sniper.
This is new to me, because I generally skip over the DYO material when I study the rules.
G14.261 SAN: The purchased SAN of the Assaulting side in a DYO daytime scenario is increased by the following applicable amount (to a maximum of 7). However, its SAN is decreased by the same amount at the instant the first friendly unit enters any non-Island, non-reef land hex. While its SAN is thusly increased, the Assaulting side's Sniper counter is not an eligible target for the enemy sniper.
This is new to me, because I generally skip over the DYO material when I study the rules.