Skirmishers

jztemple

Member
Joined
May 11, 2005
Messages
253
Reaction score
0
Location
Florida
While playing ACW games I find myself not using the skirmisher mode very often. In my mind I believe that it's only value is to prevent me from being surprised if I'm moving in forests (or other limited LOS terrain) or in a forest awaiting attack. Does anyone find other uses for skirmishers?
 
Joined
Nov 4, 2002
Messages
1,129
Reaction score
0
Location
Texas
Country
llUnited States
Keeping from getting surprised while in the woods or at night are the major reason to deploy skirmishers. They do add another movement point to the cost for your opponent to move into a hex they cover so sometimes it is possible that could be useful. Otherwise they don't do much. I rarely use them myself.
 
Joined
Feb 24, 2005
Messages
273
Reaction score
0
Location
Deep South, PL
Country
llPoland
Except in the woods, skirmishers may be usefull when both armies are close and within striking (melee) distances – wisely used they can prevent enemy from closing in and initiating melees.
Also when you are marching by road during the night and know that enemy may be very near, cavalry unit on the front of your column is able to move one hex then dismounting and let out skirmishers, and so on all the night. March is slow but it's better than doing nothing (I used it several times on the wooded battlefield of Corinth).

The biggest problem is that that ‘skirmisher cost’ one time is working and other not. I don't know if it is deciding randomly but sometimes unit with 2 MVP left is able to move into hex under skirmishers control when other unit is paying for it 5 MVP.

I was testing the usefulness of skirmishers for some time and this topic prompted me to send something to HPS Support for an explanation...
 
Top