Gentlemen, sorry, but you are really the nails of my casket
:blab:
In all friendship:
Regarding the quarre, I'd say to simulate that, never totally break down light infantry bns. Leave at least the last company's worth as formed infantry for the skirms to retreat to and recombine with.
Yes, that is my way to play too, this is historic correct too, it is practicable in the game too, but this is/was really not the reason of my discussion about the short life of a skirmisher unit.
Maybe it is my bad English, but we should not discuss about how to prevent this situation in the game.
During a historic battle some inexperienced commanders made (f. e. the prince of Oranien-Nassau 1815) some tactical mistakes.
In the game it is possible for an inexperienced player to make tactical mistakes too (like moving the skirmishers too far away from the own column…).
And this is really wonderful !!
Trauth116: Personally I retreat skirmishers into a square -formed by a non-skirmish inf bn (unless I got my skirmishers inside a village or chateau hex). Getting caught out in the open is about the same as getting caught out in the open with any infantry unit that you were not able to form a square with.
I quote myself: Yes, that is my way to play too, this is historic correct too, it is practicable in the game too … but it is only practicable in the case that you are informed about the presence of cavalry. It is not practicable in the case of a sudden cav ambush.
Special and only these difficult circumstances are the reason of my discussion.
They [the cavalry] might not suffer any losses. Maybe they should suffer a movement point penalty.
FM WarB, you & we are discussing about exploding chaissons, ammo of a battery or single cannons, Target Fire Modifiers, Unit Fatigue, Cavalry on the defense, Weather effects, Tactical vs Operational vs Strategic, No melee elimination optional rule questions, Gentlemen Rules1 etc. etc.
Why?
Why do we read so many books from Mr. Nafziger and a few dozen more?
I think, to make this round based game more realistic as possible and not easier, isn't it?
Then let us compare some little details:
500 Dragoons charging 200 Skirmisher meant NOT in reality to ride through an unprepared line like a hot knife through the butter, it means they had to use their swords, one-shot-pistols and carabines to kill a lot of them in a short time and in a wild disorder.
The skirmisher on their part tried to rally themselves into little improvised squares and, believe or not, they tried to survive!!
Gary McClellan : They may, or may not suffer losses. Remember, the skirms get a chance to shoot at them on the way in.
Do you really suggest, that after a fired volley a unit of skirmisher is/was so helpless that general 0 % losses of cavalry would be warrantable in the following hand-to-hand combat?
I can not believe that.
aperbag:
Rahamy: (...) and the un-historic way people use skirmishers all the time, I have no issue with the way things are currently handled.
I think the thousands of skirmishers - surprised by cavalry in dozens of historic Napoleonic battles- died in a very historic way, because they made mistakes, they entered a too high risk or they had an incompetent commander.
The players should be able to play with the same unhistoric risk factors. Besides, this indicates to be if necessary a bad player and/or looser too.
And it should be no justification for unrealistic 0 % /100% - losses.
Greetings
Andreas
I dedicate these lines to the immortal cavalry :toast: