Actionjick
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I had posed this question in my Shanghaid thread a while back but didn't get much response so I thought that I would try again
When you design a scenario do you use a strict interpretation of A 26.4, balance is used when both players want the same side? Or is it your intention that it be used to correct some perceived advantage for one side?
I'm just curious about the designer's view of balance.
When you design a scenario do you use a strict interpretation of A 26.4, balance is used when both players want the same side? Or is it your intention that it be used to correct some perceived advantage for one side?
I'm just curious about the designer's view of balance.