ThePrimeMover
Member
Seems like a reasonably logical reply to me from Monsieur PitcavageMark
Don't rise to the bait.
Gavin
Last edited:
Seems like a reasonably logical reply to me from Monsieur PitcavageMark
Don't rise to the bait.
Gavin
You do realize that this thread was last touched in 2010?Seems like a reasonable logical reply to me.
That I do. And I'm not being antagonistic ( this time ) but I wanted to see about scenario design reviews/debates as I just got the guide. Most of the 'protagonists' and the products if not all are still extant so I saw no harm in necroesque posting.You do realize that this thread was last touched in 2010?
Not a problem....just be aware that some might take exception....me? <shrug> No rule is being broken, or even bent all that much.That I do. And I'm not being antagonistic ( this time ) but I wanted to see about scenario design reviews/debates as I just got the guide. Most of the 'protagonists' and the products if not all are still extant so I saw no harm in necroesque posting.
Bend the rules, don't break them. A mantra that has kept me in trouble for years...
If it's ok by the moderator then that is ok by me.Not a problem....just be aware that some might take exception....me? <shrug> No rule is being broken, or even bent all that much.
What consenting adults do in the privacy of their gameroom is OK by me.....
For my forthcoming "The Phoney War" Inaction Pack, I have used neither book, nor have I considered any form of reference material of any type other than a couple of videos. Going purely upon memory and some gut instincts.:study:I used neither book in my scenario packs.
I can't see what's wrong with that other than a few inaccuracies and inconsistencies here and there...For my forthcoming "The Phoney War" Inaction Pack, I have use neither book, nor have I considered any form of reference material of any type other than a couple of videos. Going purely upon memory and some gut instincts.:study:
Thanks Mike, I will check it out.Just to update some comments earlier in the thread, Pete Shelling's article on scenario design is in print. It is in Journal #9 and is called "A Method to the Madness: How Scenario Designs Happen."
FWIW, it's a short two-pager but provides a useful overview of the basic process with some handy tips from one of the most prolific of MMP's published designers.