Gunner Scott
Forum Guru
Hi all-
Bob and I decided to convert Scenario 2000 to Red Barricades. Why? Because the RB campaign is woefully pro German and the scenario Last Bid is woefully pro german. So I converted the SL OB to ASL and then re imagined the two OB's thus giving the Russians a little bit of extra staying power plus giving them an incentive to not only defend, but also perhaps counter attack. By counter attack I mean in the VC's the Germans are under an 80CVP infantry cap IE thier losses are only infantry, not guns and armor. The Russians also can try to take back three factory's in the German set up area out of 9 designated factory's noted in the VC. The Russians secretly pick their 3 factory's after all set up but prior to play and reveal the factory's they pick at game end. A little fog of war can make for an interesting game. The Germans on the otherhand must control so many stone/rubble hexes at game end. So The Germans will need to not only guard against a possible russian counter attack/ infiltration but also be wary of unnecessary loses.
Probably in my next go around of playtesting I might give the Russians 11 or 12 squads to HIP instead of 6, this is after all Stalingrad. As for the wire in the factory's I allowed that by SSR, saw pics of wire in factory areas so decided to allow such placement. Plus in chapter be, it says nowhere in the factory rules that a factory is a building. But just incase I missed a Q&A or misinterpreted the actual rules in the ASLRB, I decided by SSR to allow such placement of wire in factory hexes. It does make a difference.
So bob did set up the Russians with a screening force in the middle, a fairly strong force in the bread factory area and smaller defensive force to the north. I also had set strongly in the middle with my main attack to secure the immediate factory's in front of me, then bust out and take the big factory to the south near the bread factory and the push east to secure the oil tanks and commissars house.
So far it has been a bitter battle battle, I lost two guns to snake eye CH, but I am pushing the Russians back in the middle, on the other hand to the North, the Russians are attacking so I am rushing reserves over to shore up those lines. So far we are having a blast playing this version of the big one indeed. Below are pics of my set up and Bobs set up.
Bob and I decided to convert Scenario 2000 to Red Barricades. Why? Because the RB campaign is woefully pro German and the scenario Last Bid is woefully pro german. So I converted the SL OB to ASL and then re imagined the two OB's thus giving the Russians a little bit of extra staying power plus giving them an incentive to not only defend, but also perhaps counter attack. By counter attack I mean in the VC's the Germans are under an 80CVP infantry cap IE thier losses are only infantry, not guns and armor. The Russians also can try to take back three factory's in the German set up area out of 9 designated factory's noted in the VC. The Russians secretly pick their 3 factory's after all set up but prior to play and reveal the factory's they pick at game end. A little fog of war can make for an interesting game. The Germans on the otherhand must control so many stone/rubble hexes at game end. So The Germans will need to not only guard against a possible russian counter attack/ infiltration but also be wary of unnecessary loses.
Probably in my next go around of playtesting I might give the Russians 11 or 12 squads to HIP instead of 6, this is after all Stalingrad. As for the wire in the factory's I allowed that by SSR, saw pics of wire in factory areas so decided to allow such placement. Plus in chapter be, it says nowhere in the factory rules that a factory is a building. But just incase I missed a Q&A or misinterpreted the actual rules in the ASLRB, I decided by SSR to allow such placement of wire in factory hexes. It does make a difference.
So bob did set up the Russians with a screening force in the middle, a fairly strong force in the bread factory area and smaller defensive force to the north. I also had set strongly in the middle with my main attack to secure the immediate factory's in front of me, then bust out and take the big factory to the south near the bread factory and the push east to secure the oil tanks and commissars house.
So far it has been a bitter battle battle, I lost two guns to snake eye CH, but I am pushing the Russians back in the middle, on the other hand to the North, the Russians are attacking so I am rushing reserves over to shore up those lines. So far we are having a blast playing this version of the big one indeed. Below are pics of my set up and Bobs set up.
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