BraveDave
Member
The victory conditions of DBMAUSv2 require control of multi-hex buildings. If one hex of a two hex building is rubbled, does that eliminate it as a multi-hex building for VC purposes?
The designer left it up to me which is why I am here. The Q&A's discuss building control but are not specific to whether it is still a "multihex" building. IMO destroying one or more hexes of a multi-hex building during a game does not affect the characteristics of the other hexes in that building.I would be inclined to say that a multi-hex building remains a multi-hex building, if only because otherwise the upper level disappears if it becomes a single-hex building [B23.22; B23.21]. What would happen to a unit that was on that upper level when it disappeared? But ultimately it is a question that might be put to the scenario designer.
JR
Looks to me that jrv still thinks it is a multi-hex building, as he wrote: "I would be inclined to say that a multi-hex building remains a multi-hex building,..."Got to agree with jrv that if one entire hex of a two hex multi-story/hex building is rubbled, the resultant single hex remaining of the building is no longer a multi-hex building although it may still be a multi-story building.
I guess I was looking at his 2nd post as the remaining hex of a multi-hex building (say the original building was a two hex building for this purpose only) would not meet the criteria of a multi-hex building any longer [EXC: if addressed by an SSR].Looks to me that jrv still thinks it is a multi-hex building, as he wrote: "I would be inclined to say that a multi-hex building remains a multi-hex building,..."