klasmalmstrom
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Why couldn't it? - it ignores P8 (due to mines) - T10 is 4 MF away - same as T9 (along a legal path).It can't legally select T10 initially.
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Why couldn't it? - it ignores P8 (due to mines) - T10 is 4 MF away - same as T9 (along a legal path).It can't legally select T10 initially.
It has to ignore the terrain in P8 First...it just can't go to T10Why couldn't it? - it ignores P8 (due to mines) - T10 is 4 MF away - same as T9 (along a legal path).
So it can't continue through it since it is not PREVENTED to going there.I don't believe one reconfigures the rout target "on-the-fly" unless one has to. If T10 is chosen as the initial rout target, it is still legal target once the unit gets to S10.
Q&A:
A10.51 A broken unit starts to rout toward the nearest building/woods hex, but during its rout
the building/woods hex is not farther from a Known enemy unit than its present hex. Can the
broken unit now choose to ignore the building/woods? Or must it continue to rout toward that target?
A. It must continue (assuming it is otherwise able to). [An97]
Pretty much the same thing as ignoring P8 and choosing T10 at the same time....ymmv.It has to ignore the terrain in P8 First...it just can't go to T10
It could if it chose T9 as the initial rout target, since then when it gets to S10 it has to re-calculate a new rout target. At that moment T10 is the same distance from T4 as S10, so then T10 can be ignored, and you could rout through it....So it can't continue through it since it is not PREVENTED to going there.
I don't think that is right.It can't legally select T10 initially.
See post #24 above...I don't think that is right.
It can't be ignored.It could if it chose T9 as the initial rout target, since then when it gets to S10 it has to re-calculate a new rout target. At that moment T10 is the same distance from T4 as S10, so then T10 can be ignored, and you could rout through it....
P8 is 3 MF....I don't think that is right.
A10.51 in part: Assuming it can abide by the previous requirements, a routing unit must move to the nearest (in MF calculated at the start of its RtPh) building or woods hex (even if overstacked)
The nearest in MF calculates the previous requirements AFAICT. The rout to T9 is 4 MF because the broken unit cannot legally enter S9. That makes T9 and T10 both 4MF away.
Wow. This is another subtle point. If you must re-calculate mid-rout, but from the initial hex, the new calculation might require routing to a hex that is in a very different direction from the initial rout path.It can't be ignored.
As its calculated from the initial hex.
i.e. you don't calculate on the fly. I've asked this from Perry about 2 mos ago.... From your starting rout hex not where you have to alter.
I can try to find the Q&A
I believe that's what you-do/the-intention-is. Maybe there's an example in the long comprehensive rout example?I would think this means you re-calculate from the point along the rout path where you encounter the newly-Known unit, not the initial point of the rout.
We agree. The broken unit ignores P8 because of the known minefield. Are T9 and T10 both 4 MF away or is T9 3 MF away through an illegal rout path. I think they are both 4 MF away. I am not sure what you think about question #2 in the rout decision tree.P8 is 3 MF....
It HAS to ignore that first if not ignored must rout there.
If it can't be ignore, how are you going someplace else, e.g. T9/T10? And the answer to that is because ... you can ignore P8 as you have noted in post 5. Once P8 is ignored, you can chose between T9/T10 as each are at 4MF's.It can't be ignored.
You are correct. -- jimWe agree. The broken unit ignores P8 because of the known minefield. Are T9 and T10 both 4 MF away or is T9 3 MF away through an illegal rout path. I think they are both 4 MF away. I am not sure what you think about question #2 in the rout decision tree.
You are being mighty generous, WaltAgreed. Fun scenario. Chris is kicking my butt.
Thanks to everyone for the enlightening discussion.
That's what I thought, as it seems intuitive...The question was stated.Seem to me like the the ignore part should apply when you have to re-calculate the rout target - same as the "closest in MF" part also applies when a re-calculation is needed.
I am not certain what you are asking here. I think it obvious the "initial hex" is the Location the unit started the RtPh in. Recalculation based on some factors not known to the Routing unit at the beginning of its RtPh may change it's destination and force a re-calculation of MF's to determine a new destination, but the unit doesn't "start over" in that new Location in which it re-figures a new destination. ASOP wise, it has progressed from "Start of RtPh" to "During RtPh". -- jimWhere do you determine the "Starting location of routing, at the initial hex or the hex you recalculate"