Road & Building in hex. Fully tracked CT AFV wants enter

von Marwitz

Forum Guru
Joined
Nov 25, 2010
Messages
12,311
Reaction score
6,502
Location
Kraut Corner
Country
llGibraltar
Situation:
Have a look at 3I10. A fully tracked CT AFV wants to enter the hex from offboard using the road.

16913

Questions:
At what MP cost could the AFV enter the Building?

  • 3 MP - BU along Road & gaining elevation along Road? Where would the AFV then considered to be - in the Building/outside the Building? At what point of time would the AFV considered to be IN the Building? Is a Bog Check required in this situation?
  • Half MP + 2MP - Road & gaining elevation and entering Building?
  • Other?
TIA,
von Marwitz
 

Eagle4ty

Forum Guru
Joined
Nov 7, 2007
Messages
5,249
Reaction score
2,969
Location
Eau Claire, Wi
Country
llUnited States
Barring Bypass, the minimum MP cost for a vehicle to enter I10 from I0 would be 1/2 movement allowance for entering a building (B23.41) and +2MP for crossing a road hexside while gaining elevation if using the road to enter the hex (B3.41) with a +3 (+4 for Stone building) Bog Check and a possibility of falling into the cellar. Of course the vehicle could still opt to enter in Bypass of the obstacle (building in this case) at 2MP (assuming it is a tracked vehicle) for initial bypass hexside and +2MP for entering the hex across a road hexside if utilizing the road rate while gaining elevation from I0.

NOTE: That unless the building is Marketplace (B23.73) or considered a Factory-Stairwell/Vehicle-Sized-Entry-Hex (B23.742), a fully tracked CT/BU AFV may only enter the building at usual building entry costs (to include minimum move D2.15), or any vehicle can enter the hex in bypass.
 

fanatic+1

Ryan Kent
Joined
Sep 14, 2006
Messages
362
Reaction score
59
Location
San Rafael, CA
Country
llUnited States
Barring Bypass, the minimum MP cost for a vehicle to enter I10 from I0 would be 1/2 movement allowance for entering a building (B23.41) and +2MP for crossing a road hexside while gaining elevation if using the road to enter the hex (B3.41) with a +3 (+4 for Stone building) Bog Check and a possibility of falling into the cellar. Of course the vehicle could still opt to enter in Bypass of the obstacle (building in this case) at 2MP (assuming it is a tracked vehicle) for initial bypass hexside and +2MP for entering the hex across a road hexside if utilizing the road rate while gaining elevation from I0.

NOTE: That unless the building is Marketplace (B23.73) or considered a Factory-Stairwell/Vehicle-Sized-Entry-Hex (B23.742), a fully tracked CT/BU AFV may only enter the building at usual building entry costs (to include minimum move D2.15), or any vehicle can enter the hex in bypass.
Can you use the road to reduce the vehicular MP cost to move to a higher elevation if you are moving from the a lower level? You are not actually using the road to enter the higher level hex if you are going into bypass.
 

Eagle4ty

Forum Guru
Joined
Nov 7, 2007
Messages
5,249
Reaction score
2,969
Location
Eau Claire, Wi
Country
llUnited States
Can you use the road to reduce the vehicular MP cost to move to a higher elevation if you are moving from the a lower level? You are not actually using the road to enter the higher level hex if you are going into bypass.
The cost is for crossing a road hexside while using the road bonus (B3.41 & D2.16), the depiction of the road within the hex entered makes no difference except it has to exist within the hex being entered. There would be no difference should the vehicle enter into Bypass or enter into the building as it could still claim to be crossing the hexside using the road to gain elevation (See definition of Hex & hexside in the INDEX). Note also the process of VBM where one is actually bypassing the obstacle within the hex (D2.3).
* Funny that D2.3 should use this very diagram to explain Bypass and gaining elevation costs but missed the opportunity to address this very situation.
 

fanatic+1

Ryan Kent
Joined
Sep 14, 2006
Messages
362
Reaction score
59
Location
San Rafael, CA
Country
llUnited States
Strange that the A4.132 has mechanics for targeting infantry where the road crosses the hexside but no comparable mechanics for vehicles.
 

Eagle4ty

Forum Guru
Joined
Nov 7, 2007
Messages
5,249
Reaction score
2,969
Location
Eau Claire, Wi
Country
llUnited States
Strange that the A4.132 has mechanics for targeting infantry where the road crosses the hexside but no comparable mechanics for vehicles.
Noticed that as well. I wasn't sure I was aware of that prior to referencing for these responses.
 

von Marwitz

Forum Guru
Joined
Nov 25, 2010
Messages
12,311
Reaction score
6,502
Location
Kraut Corner
Country
llGibraltar
Barring Bypass, the minimum MP cost for a vehicle to enter I10 from I0 would be 1/2 movement allowance for entering a building (B23.41) and +2MP for crossing a road hexside while gaining elevation if using the road to enter the hex (B3.41) with a +3 (+4 for Stone building) Bog Check and a possibility of falling into the cellar. Of course the vehicle could still opt to enter in Bypass of the obstacle (building in this case) at 2MP (assuming it is a tracked vehicle) for initial bypass hexside and +2MP for entering the hex across a road hexside if utilizing the road rate while gaining elevation from I0.

NOTE: That unless the building is Marketplace (B23.73) or considered a Factory-Stairwell/Vehicle-Sized-Entry-Hex (B23.742), a fully tracked CT/BU AFV may only enter the building at usual building entry costs (to include minimum move D2.15), or any vehicle can enter the hex in bypass.
Thanks, Eagle4ty. For a moment, I was confused as Infantry has the option to select between two MF expenditures to be IN the hex, but then, of course, it cannot end its MPh in bypass as a vehicle an. Now the pieces have fallen together again to form the picture as it should be.

von Marwitz
 
Top