RO CG I question (Initial scenario Rockets)

sdennis

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Guys,
In RO CG I the Germans get rockets... they don't come with an observer or pre-reg or anything right? I didn't miss anything?

If so I assume I can guy an observer and pre-reg for it?
 

klasmalmstrom

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IIRC, you can only buy Pre-registered hexes for OBA RG, not those in the initial OB.
 

klasmalmstrom

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Klas, I can see how it might read that way but than by the same logic that given rocket module wouldn't even get the "free" radio right???
I think you get one by SSR CG6. But pre-reg is specifically only when buying an OBA RG.
 

Gunner Scott

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You need to give one of your leaders a radio to call in the rockets.

Guys,
In RO CG I the Germans get rockets... they don't come with an observer or pre-reg or anything right? I didn't miss anything?

If so I assume I can guy an observer and pre-reg for it?
 

Den589

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IIRC, you can only buy Pre-registered hexes for OBA RG, not those in the initial OB.
I'm going to be Steve's opponent in this and even though it benefits me, without a pre-reg those rockets if anything will hamper the German. All I see as a result of letting those rockets fly, is a lot of fires and rubble that is going to slow him down, especially if they land in some of those wooden buildings or temporary warehouses in front of the factories.

I concede that strict reading of the purchase chart says at time of purchase, but that seems harsh on the German, although with 70+ squads vs 30-40 squads to start, the German should be happy anyways!!!!! So on second thought, Steve no pre-reg for you!!!!!! Thanks Klas and Scott!
 

Gunner Scott

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The Rockets should be used in mid game and once u get your radio dude in the upper levels, unleash the rockets in the L18 area, this is where the Russians will try to make a stand on the initial day. The Russians should buy MOL so as to try and burn stuff down since they can not kindle anymore.
 
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