Den589
Senior Member
My brother and I will be playing RO CG I next after we finish the Hatten CG and looking at the triangle hex buildings, trying to get how they work.
Taking for example the Hall 2 Rolling Shop. Hexes V 13 and W14 are essentially Level 2 buildings however their base level can also directly access the factory hexes in V14 and W15 (with the help of breaches in some cases due to the interior walls). That is simple enough, however when rooftops are in play, you now have a roof top location at 2-1/2 in V13 and W14, in the rest of the factory the roof is located at 1-1/2 since their is no delineation of this being a level 2-1/2 factory.
So the questions become:
a) Because of the roofless section does that mean hexes V14 and V15 are inaccessible/unusable since the only staircase to the level 1-1/2 roof is located in hex W18?
b) I would assume that a unit in level 2 at V13 and W14 can see over the rest of the factory and into W20-W21 and W22 and many other areas to the south-east and south-west?
Hopefully, I've got it correct.
Taking for example the Hall 2 Rolling Shop. Hexes V 13 and W14 are essentially Level 2 buildings however their base level can also directly access the factory hexes in V14 and W15 (with the help of breaches in some cases due to the interior walls). That is simple enough, however when rooftops are in play, you now have a roof top location at 2-1/2 in V13 and W14, in the rest of the factory the roof is located at 1-1/2 since their is no delineation of this being a level 2-1/2 factory.
So the questions become:
a) Because of the roofless section does that mean hexes V14 and V15 are inaccessible/unusable since the only staircase to the level 1-1/2 roof is located in hex W18?
b) I would assume that a unit in level 2 at V13 and W14 can see over the rest of the factory and into W20-W21 and W22 and many other areas to the south-east and south-west?
Hopefully, I've got it correct.