Vinnie
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My AFV just X'd out its MA. It is on a one lane bridge with a vehicle behind it so cannot exit the board along a friendly board edge. What does it do? Just sit there? Go into motion?
It will continue forward (i.e. toward the EBE) until such a time as it can turn around and start towards the FBE. It may have to stop at the entrance to the one lane bridge as the single diriection requirement of using the bridge would probably prevent him from entering it in the same turn as the rule states "...that AFV and crew must attempt to exit the playing area along a Friendly Board Edge via the shortest route (in MP) using Motion status. ESB attempts are NA." In your case the shortest route would preclude going in the opposite direction on a on lane bridge once the direction has been established (not allowed), nor would remaining on the bridge be an option in most cases (shortest route in MP), though if applicable it could probably use reverse movement.My AFV just X'd out its MA. It is on a one lane bridge with a vehicle behind it so cannot exit the board along a friendly board edge. What does it do? Just sit there? Go into motion?
There's not too much of a disagreement. Both of us agreed we simply did not know the answer so we agreed yo put ba pin in it until the next meet up.There's a Q&A about this in which the obstacle is a roadblock on a bridge over impassable water... it says crew abandons. But I take it the vehicle behind could theoretically get out of the way... so is that the same? I'd say so .... but if theres disagreement isnt there a rule somewhere about settling things like this with a friendly roll of the dice?
Exactly the point. It is a good candidate for a 'Perry Sez' IMHO.There's a Q&A about this in which the obstacle is a roadblock on a bridge over impassable water... it says crew abandons. But I take it the vehicle behind could theoretically get out of the way... so is that the same?
I'd say so as well - the roadblock could also, theoretically , get removed.There's a Q&A about this in which the obstacle is a roadblock on a bridge over impassable water... it says crew abandons. But I take it the vehicle behind could theoretically get out of the way... so is that the same? I'd say so .... but if theres disagreement isnt there a rule somewhere about settling things like this with a friendly roll of the dice?
Hmmm.... Wrecks can be pushed off a Bridge as per B6.431, D10.42:I need to recalled vehicle to stay in the hex it is in, either in motion, as a wreck or abandoned woukd be fine. If I don't then my opponent has 5 tanks to go onto the bridge for a win.
Maybe it is somehow conntected to Dug In Tanks which are in some ways similar to Armored Cupolas.That entire first part of that sentence is pretty meaingless, IMO.
"Although it cannot leave or be pushed out of its hex, it is free to change its TCA 360 degrees."
What would the red text have to do with the ability to turn the TCA anyway?
It could be pushed off but that will take time.Hmmm.... Wrecks can be pushed off a Bridge as per B6.431, D10.42:
"D10.42 PUSHING: A wreck is removed at the end of the MPh by any tracked AFV (whose weight is ≥ 90% of the wreck's weight) which remains mobile while expending half of its MP allotment (in addition to any MP cost for entry of the wreck's hex) in that wreck's Location solely for that purpose."
But what of Abandoned vehicles? I should work the same way IMHO, but D10.42 only talkes of Wrecks.
Even if your vehicle may be wrecked and not Abandoned, your opponent might run out of MP due to pushing the Wreck away (provided his AFV is heavy enough to do so in the first place).
von Marwitz