johnstro12
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- Feb 4, 2020
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He said something that I didn't think about for this game. He was briefly in charge of the Gross Deutschland and mentioned he did not like the larger size of the GD and SS divisions as they made them unwieldy. While those units are not in this game, I can see that this game would represent that as the divisions only have so many orders and dispatches. The smaller the division, the more commands to go around to each of them. He also merged reduced units to reduce the number of units he had to manage.
Some chit pull games toss in a chit for each formation which now I think may be a mistake or at least need some adjustment based on the size of the unit. I think if you had each division toss in only so many chits per turn, you could model the difficulty of managing a larger units. If you want to merge units, they have to stack under the lead unit and must move/fight with them.
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Some chit pull games toss in a chit for each formation which now I think may be a mistake or at least need some adjustment based on the size of the unit. I think if you had each division toss in only so many chits per turn, you could model the difficulty of managing a larger units. If you want to merge units, they have to stack under the lead unit and must move/fight with them.
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