Johnny Canuck
Member
Sent to the ASLML sometime yesterday:
Hello listers, I'm having some challenges with Night rules (er, I still haven't played 10 games yet) in ASLRBv2 Chapter E .
E1.7 says that units have a +1 Low Visibiltiy Hindrance DRM (which does not nullify a FFMO DRM) . .
Q. Does that mean that FFMO is not used in hexes that aren't illuminated? My interpretation is that a guy running in the non-illuminated open within NVR of a 447 would be fired on as 4-0 (-1 NAM and +1 LV, and FFMO doesn't count).
Q. Even worse, was E1.941, shadows. This just has me completely stumped.
I would certainly appreciate a bit of clarification from you ASL god types.
Thanks,
Andrew "reading ASLRB to and from work every day, but I've got a brain leak" Tuline
Hello listers, I'm having some challenges with Night rules (er, I still haven't played 10 games yet) in ASLRBv2 Chapter E .
E1.7 says that units have a +1 Low Visibiltiy Hindrance DRM (which does not nullify a FFMO DRM) . .
Q. Does that mean that FFMO is not used in hexes that aren't illuminated? My interpretation is that a guy running in the non-illuminated open within NVR of a 447 would be fired on as 4-0 (-1 NAM and +1 LV, and FFMO doesn't count).
Q. Even worse, was E1.941, shadows. This just has me completely stumped.
I would certainly appreciate a bit of clarification from you ASL god types.
Thanks,
Andrew "reading ASLRB to and from work every day, but I've got a brain leak" Tuline