Quasar Dragon

freightshaker

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This is taken from Dragon #96. Definitely one of my favorite issues since it has the Nogard module (the adventure to end all adventures) in it also.

Quazar Dragon
(Draco Godawfulus Armageddonus)
by Susan Lawson
FREQUENCY: Only once
NO. APPEARING: 1 (unique)
ARMOR CLASS: -4000 (equal to sixteen
miles of iridium plating)
MOVE: Effectively infinite
HIT DICE: All there are
% IN LAIR: Nil, lives in interstellar space
TREASURE TYPE: Planets may be found
in stomach
NO. OF ATTACKS: 1
DAMAGE/ATTACK: One world's worth
per bite
SPECIAL ATTACKS: Belch causes
10,000d6 damage to all beings within
one million kilometers
SPECIAL DEFENSES: Has no enemies
MAGIC RESISTANCE: Magic?
What's that?
INTELLIGENCE: Animal
ALIGNMENT: Perpetually hungry
SIZE: L (120,600 km from nose to tail
PSIONIC ABILITY: Psionics? How do
you spell that?
The dreaded Quazar Dragon is actually
an alien lifeform that consumes whole
worlds to sustain its energy requirements. It
is especially attracted to worlds where enormous
quantities of magic may be found,
and it can detect the presence of such planets
from a third of the distance across the
Galactic Disk. Such worlds are usually in
the terminal stages of what the gods call
"The Monty Haul Syndrome" in which a
handful of characters has managed to seize
control of their entire world's supply of
magic items and are busy making even
more.
The first clue that a "Monty Haul"
world is about to be eaten comes when the
characters walk outside their gold-plated
+8 castle walls, wearing their +22 platemail
of prismatic invulnerability, and see
the sun disappear. This is a sure indicator
that the Quazar Dragon has opened its
28,260 km wide mouth and is about to
swallow the planet whole. The only possible
way to save oneself in such a situation is to
immediately throw all the magical items one
can get hold of into a sphere of annihilation.
The Quazar Dragon will take about 12-48
hours to close its mouth, so the characters
do have a little lead time. ALL magic,
every scrap of it, every teensy weensy itty
bitty bit of it, must be destroyed. If this is
done, there is a 5% chance the Quazar
Dragon will change its mind and not gulp
the planet down.
The deities themselves cannot undo or
have any say in the actions of the Quazar
Dragon, and to be perfectly honest, none of
them want to do so. The Quazar Dragon
has gotten rid of many planets on which
characters dared call themselves the equals
of the gods, and the gods are quite pleased
with the overall result, even if it does mean
having to go back to the drawing board and
create another new planet.
The Quazar Dragon has no natural enemies,
being immune even to bumping into
neutron stars. It uses the vast amount of
energy it takes in to launch itself across
interstellar space at trans-light velocities,
ever searching for another inflated world to
have for a light snack.
 
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Palantir

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That reminds me of a "Monty Python wargame" line in a Dragon mag a long time ago about how complicated wargames games were becoming (SPI).

The entire "war" eventually came back down to a private and if he had made a successful "tied his boot-lace" roll that morning!
 
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