Mark Stevens
Europe Aflame Forum Moderator
The figures are based upon whatever actual figures we could find - SkyVon did a LOT of research on this aspect.
There are also some unhistorical production schedules to allow for the continued existence of units that start with very early models at the top of their list, and which wouldn't reconstitute otherwise, plus schedules to allow - for example - the French fighting on longer than 1940.
I think the problem here is that in high proficiency units like the RAF and the Luftwaffe, a very high percentage of planes 'destroyed' are actually returned to the Replacement Pool - this is a function of the game engine.
I should say that, while it may seem stupid to have a mighty stockpile of airframes in the Replacement Pool, I have played many games through to the end and, all other things being equal, the balance of air power will broadly follow the historical path. So, although by the end of the war the German player may have the same number of air units still in play, they will be evaporated or forced into reorganisation almost every turn in the face of the Allied air units, and the Allies will be able to make airdrops, Interdiction strikes, bridge attacks &etc., and will have a far greater level of Combat Support. Since I know that this is the case I would be very reluctant to tinker with the air units Replacement Schedule.
If anyone has found that this isn't the case, do let me know.
There are also some unhistorical production schedules to allow for the continued existence of units that start with very early models at the top of their list, and which wouldn't reconstitute otherwise, plus schedules to allow - for example - the French fighting on longer than 1940.
I think the problem here is that in high proficiency units like the RAF and the Luftwaffe, a very high percentage of planes 'destroyed' are actually returned to the Replacement Pool - this is a function of the game engine.
I should say that, while it may seem stupid to have a mighty stockpile of airframes in the Replacement Pool, I have played many games through to the end and, all other things being equal, the balance of air power will broadly follow the historical path. So, although by the end of the war the German player may have the same number of air units still in play, they will be evaporated or forced into reorganisation almost every turn in the face of the Allied air units, and the Allies will be able to make airdrops, Interdiction strikes, bridge attacks &etc., and will have a far greater level of Combat Support. Since I know that this is the case I would be very reluctant to tinker with the air units Replacement Schedule.
If anyone has found that this isn't the case, do let me know.