CaptainCommando
Recruit
For those of you who are unaware, I'm a New Yorker who was about to start a horribly planned business called "Caravan of Blades" back in early March. The business was a pay-for-play Dungeons and Dragons 4e campaign. I wasn't thinking clearly. My father had recently passed away of a heart attack and the experience and aftermath were a bit traumatic (I discovered the body that night). I needed to get a job and picked a bad idea for making money.
Fortunately I put a stop to the horror on the first day when I snapped back to my senses.
Unfortunately despite job-hunting since then I still haven't gotten hired. Yesterday featured an interview at the local Burger King yesterday which I think went very badly. I'm having serious doubts about being able to get a job. My resumé sucks, so much that it might be impossible for me to get anything due to local competition being fierce and better qualified in practically every case.
I'm handing in some more applications over the next couple of weeks, but I'm starting to feel very desperate as well as very pathetic.
I'm contemplating another try with paid game mastering. This time with a plausible sane business plan.
This time practically everything would have to be done differently.
This might be just a false alarm but I'm mulling this over nonetheless.
This will be just brainstorming for now. Actually going through with this would be a last resort. I'm open to suggestions.
So to start things off.
1. This will NOT be a pay-for play campaign. This time I'll be a game master hired by the hour. No sitting around simply hoping for people to show up. I'll be able to cancel in case of emergency.
2. I'll charge $8/hour + tip for my services. It will be relatively inexpensive if my clients are paying as a group. The tip is not mandatory.
3. I'll run 1-shot self-contained adventures for DnD 4e. They can be from a menu of prewritten original adventures I'll offer or published adventures or custom adventures tailored to the clients' preferences (with an extra service charge).
4. I'll advertise my services to local meetup groups and specific local businesses. The local DnD Meetup Group for example has over 800 members, many without a regular group or unable to find games that fit their schedules.
5. My primary hook will be convenience. For example, if someone is planning a special birthday party featuring a DnD game, and no one has the time to prepare a game, that's where a hired GM might be considered. I don't have to try to be the best. I just have to run a good fun game and be available. I'll be providing most if not all the gaming materials.
6. I'll have a web site tailored for the business instead of mooching off another website that is focused on something else altogether.
7. I'll scout out every location that I can find that is conducive to gaming to give clients a broad range of places to choose from if they have no specific one in mind.
8. All of my original 1-shots will be tested and refined through the local meetup group's meetup events.
9. I'll create a relationship with the local privately-owned game store(s) and comic shops. Cross advertisement and possible space rental/reservation.
Fortunately I put a stop to the horror on the first day when I snapped back to my senses.
Unfortunately despite job-hunting since then I still haven't gotten hired. Yesterday featured an interview at the local Burger King yesterday which I think went very badly. I'm having serious doubts about being able to get a job. My resumé sucks, so much that it might be impossible for me to get anything due to local competition being fierce and better qualified in practically every case.
I'm handing in some more applications over the next couple of weeks, but I'm starting to feel very desperate as well as very pathetic.
I'm contemplating another try with paid game mastering. This time with a plausible sane business plan.
This time practically everything would have to be done differently.
This might be just a false alarm but I'm mulling this over nonetheless.
This will be just brainstorming for now. Actually going through with this would be a last resort. I'm open to suggestions.
So to start things off.
1. This will NOT be a pay-for play campaign. This time I'll be a game master hired by the hour. No sitting around simply hoping for people to show up. I'll be able to cancel in case of emergency.
2. I'll charge $8/hour + tip for my services. It will be relatively inexpensive if my clients are paying as a group. The tip is not mandatory.
3. I'll run 1-shot self-contained adventures for DnD 4e. They can be from a menu of prewritten original adventures I'll offer or published adventures or custom adventures tailored to the clients' preferences (with an extra service charge).
4. I'll advertise my services to local meetup groups and specific local businesses. The local DnD Meetup Group for example has over 800 members, many without a regular group or unable to find games that fit their schedules.
5. My primary hook will be convenience. For example, if someone is planning a special birthday party featuring a DnD game, and no one has the time to prepare a game, that's where a hired GM might be considered. I don't have to try to be the best. I just have to run a good fun game and be available. I'll be providing most if not all the gaming materials.
6. I'll have a web site tailored for the business instead of mooching off another website that is focused on something else altogether.
7. I'll scout out every location that I can find that is conducive to gaming to give clients a broad range of places to choose from if they have no specific one in mind.
8. All of my original 1-shots will be tested and refined through the local meetup group's meetup events.
9. I'll create a relationship with the local privately-owned game store(s) and comic shops. Cross advertisement and possible space rental/reservation.