One idea would be a series of small HASL presentations for the battles around Bastonge in a HASL format similar to NaPhum Ga. A series of small HASL maps representing areas where battles raged over an extended period such as Noville-Foy, Marvie, Bizory-Magaret, Champs-Longchamps and Senonchamps; perhaps even Hemoulie. These could be presented in a single package or as a series of smaller linked games. Of course, there are a plethora of similar actions that could be presented such as in Normandy operations (al la PURPLE HEART DRAW), the Metz-Nancy operations, The German defense of the Nikopol bridgehead in Russia, The Scheldt Estuary operations (already presented in a SL/ASL geo-board series of scenarios) could also be presented in such a fashion, etc.
Some more interesting larger HASL presentations could be Breslau, Aachen (as mentioned in an earlier thread), Buna-Gona operation in New Guinea as well as along the Druinimor River as well; the Walcheren Island battles (already initially covered in a SL/ASL fashion) could also be envisioned and I, for one, believe it deserves a more detailed submission.
ASL is first and foremost an infantry centric game and should remain so. The armor rules are simply too basic to represent much more than a general armor engagement experience or outcome. Efforts have been made to represent larger armor intensive conflicts (usually Eastern Front offerings) but whereas these are generally fun, they fall short of presenting a truly engaging experience both as historically accurate representation and an illuminating game wise experience (IMHO). I believe armor should be offered as a force multiplier, as it was initially intended for an SL/ASL presentation; leave the armor centric offerings to a different type of product that would enhance their peculiarities and bring out their efficaciousness in combat.
As always these are just my opinions and food for thought.