aloha_brian
Member
B2.1 states “Such placement removes all entrenchment counters in that hex (although not necessarily their contents) even if the hex was already a shellhole hex; the in-hex terrain (and any Flame/Blaze already in it) is considered to no longer exist at all.”
Q1) For printed shellholes does the in-hex terrain exist? Specifically for hex(s) Board 3 F5, G6, H5, I5 does the road (and the road hexsides) still exist?
Roads in printed shellholes still exist, and if paved would not suffer Mud penalties.Q2) If the road still exists and was a paved road, and E3.6 Mud was in effect, would the shellhole hexes be Open Ground per E3.65 with the possibility of E3.61/D8.23 Vehicle Bog? Excerpt from E3.65 “…and otherwise Open Ground hexes including shellholes and trenches regardless of LOS Hindrances…”
....Perry
MMP