Printed Shellholes

aloha_brian

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B2.1 states “Such placement removes all entrenchment counters in that hex (although not necessarily their contents) even if the hex was already a shellhole hex; the in-hex terrain (and any Flame/Blaze already in it) is considered to no longer exist at all.”

Q1) For printed shellholes does the in-hex terrain exist? Specifically for hex(s) Board 3 F5, G6, H5, I5 does the road (and the road hexsides) still exist?
Q2) If the road still exists and was a paved road, and E3.6 Mud was in effect, would the shellhole hexes be Open Ground per E3.65 with the possibility of E3.61/D8.23 Vehicle Bog? Excerpt from E3.65 “…and otherwise Open Ground hexes including shellholes and trenches regardless of LOS Hindrances…”
Roads in printed shellholes still exist, and if paved would not suffer Mud penalties.

....Perry
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von Marwitz

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It seems that every ASLer in creation seems to play J44 / ASL238 Audacity at the moment... ;)

von Marwitz
 
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