George Kelln
Elder Member
WaR 24.5 Ridgway’s Failed Pincer
Playtest v. Ernie Cameron.
During the first three turns the Americans pushed hard into the village attempting to capture as many stone buildings before the German reinforcements arrive on Turn 5.
Using maneuvre instead of firepower has resulted in light losses with Americans losing 2x HS, while the Germans have lost an 8cm Mortar, crew, and a Squad.
Some early bad rolls on both sides were averaged out with some snake-eyes. The net result was a German 8-0 leader created during CC and an American 3-4-6 BH to a 3-4-7 HS on a 2MC.
Now that the Americans have closed with the village, the hard fight should increase considerably.

Playtest v. Ernie Cameron.
During the first three turns the Americans pushed hard into the village attempting to capture as many stone buildings before the German reinforcements arrive on Turn 5.
Using maneuvre instead of firepower has resulted in light losses with Americans losing 2x HS, while the Germans have lost an 8cm Mortar, crew, and a Squad.
Some early bad rolls on both sides were averaged out with some snake-eyes. The net result was a German 8-0 leader created during CC and an American 3-4-6 BH to a 3-4-7 HS on a 2MC.
Now that the Americans have closed with the village, the hard fight should increase considerably.
