Carlos Javier
Recruit
- Joined
- Nov 2, 2016
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Ozerekya Breakout Reserve units
Reserve units in Lone Canuck Publishing are written in a slightly different way in each campaign game. In OzBr it says that:
A unit set up "In Reserve" is activated if any of the following occurs (otherwise is eliminated): - A Flame/Blaze not generated by a friendly unit occurs in the location; - A Known enemy unit is at 3 or less hexes of the unit "In Reserve"(LOS not necessary); or - The unit "In Reserve" is subject to any enemy attacks.
In this case, what does it happen if a not Known enemy unit enters the "In Reserve" unit location during the Movement Phase? During the Advance Phase? I do not think the "In Reserve" units should be rightly eliminated, but considering the first phrase I am not sure about how to handle these situations.
Reserve units in Lone Canuck Publishing are written in a slightly different way in each campaign game. In OzBr it says that:
A unit set up "In Reserve" is activated if any of the following occurs (otherwise is eliminated): - A Flame/Blaze not generated by a friendly unit occurs in the location; - A Known enemy unit is at 3 or less hexes of the unit "In Reserve"(LOS not necessary); or - The unit "In Reserve" is subject to any enemy attacks.
In this case, what does it happen if a not Known enemy unit enters the "In Reserve" unit location during the Movement Phase? During the Advance Phase? I do not think the "In Reserve" units should be rightly eliminated, but considering the first phrase I am not sure about how to handle these situations.