Since the overlays maintain a geomorphic edge, the boards can be swapped around, or even remove some overlays to create outlets and road connections. Only your imagination holds you back!Liking the saddle on board 2, although something about the road network where boards 2 and 50 join at the Q Row seems forced. Not your fault. It's due to the original roads. My brain wants to connect 2Q1 with 50T9 (and possibly convert the road in 50Q9 to a path, eliminating the road in 50Q10 at the same time).
It just occurred to me that there aren't any road overlays, overlays that could be used to alter an exisitng road or create a new one. Wonder if there is any value in having a few of those.
I remember making a very similar proposal for overlays quite some time ago and later again for Fort style boards with regard to the creation of 'horseshoe hill' terrain or 'diagonal terrain'.
Being totally bored with Board 10 (and thinking "someone should use overlays to make this fun again) was the spark that lighted the scenario design journey for Chris Mazzei and myself.A few years ago there was a contest here on GS to create new overlays to spruce up boards 10 and 17. MMP printed the winners as new boards 10z and 17z. Some players lost their friggin minds that they had to buy these “new” boards prompting someone at MMP saying they will never do that again.
I have all my overlays cut out and in a binder so now I like playing scenarios with overlays. As a designer they are nice as you can get a bit closer to what you are modeling and as a player it’s great breaking up the terrain on older boards where you might already know the LOS without looking.
Based on looking at the scenarios that use PTO boards - you could say 'not much'.How much the PTO half board overlays are used?
Not a lot.
I would rather suggest alternate boards, like 10z and 17z.