Old&Slow
Member
Well Scenario 10 with Beta 9 ( as it shows up to be in my version ) now unloads the Marines, however:
1: The MG & Grenadier Sections will not move when given " Best Tactical " move orders, or "Direct Move" orders. The 7 man Rifle Sections and the AAV7`s will move into the enemy hex, and then preceed to sit there for 7+ turns with no one shooting at any one, either the Marines, AAV7`s or CIS ??
2: In one Map section a Marine Rifle Section fired twice at a BMP when one hex out, then just sat there when in the hex.....
3: In another Map section the 7 man Rifle Section fired on, and killed the CIS MG `s, then did nothing about the others....
The only thing the CIS wants to shoot at are the Helos, and an 7 round AK burst shot one down.
I stopped playing after this non action went on for 10 turns.
I do have a save Game.
I have to say I have not had one crash or error since installed and playing with with Beta 7 - 9
1: The MG & Grenadier Sections will not move when given " Best Tactical " move orders, or "Direct Move" orders. The 7 man Rifle Sections and the AAV7`s will move into the enemy hex, and then preceed to sit there for 7+ turns with no one shooting at any one, either the Marines, AAV7`s or CIS ??
2: In one Map section a Marine Rifle Section fired twice at a BMP when one hex out, then just sat there when in the hex.....
3: In another Map section the 7 man Rifle Section fired on, and killed the CIS MG `s, then did nothing about the others....
The only thing the CIS wants to shoot at are the Helos, and an 7 round AK burst shot one down.
I stopped playing after this non action went on for 10 turns.
I do have a save Game.
I have to say I have not had one crash or error since installed and playing with with Beta 7 - 9