Oberst Hausser
Member
What is to be done on the " must see a ground level ( AR , SR etc) in RB, RO CG ??
This is virtually impossible:
Case A: Outside the factory
Can only see outside wall of factory, if SR/ FFE goes INTO the factory LOS is lost.
Case B: Inside factory
Very limited view of ground locations and accuracy next to impossible.
Result seeA (LOS lost)
Virtually NO CHANCE to see into the interior of most factories, thus making a mockery of the whole battle in Stalingrad......
This is about WHAT - regardless of rules - would make a "working model" of something that would at least approximate common sense...
This would include: - please add
seeing the blast height rather than the base level (reasons above)
possibly using height in some way as a "marker" making high buildings easier to hit,
Using off board observer rules for all OBA
Possibly using aerial rules for all OBA
The direction is to facilitate OBA in factory areas NOT negate them.
Many thanks, be very interested in anyone who has "experience" in this matter.
This is virtually impossible:
Case A: Outside the factory
Can only see outside wall of factory, if SR/ FFE goes INTO the factory LOS is lost.
Case B: Inside factory
Very limited view of ground locations and accuracy next to impossible.
Result seeA (LOS lost)
Virtually NO CHANCE to see into the interior of most factories, thus making a mockery of the whole battle in Stalingrad......
This is about WHAT - regardless of rules - would make a "working model" of something that would at least approximate common sense...
This would include: - please add
seeing the blast height rather than the base level (reasons above)
possibly using height in some way as a "marker" making high buildings easier to hit,
Using off board observer rules for all OBA
Possibly using aerial rules for all OBA
The direction is to facilitate OBA in factory areas NOT negate them.
Many thanks, be very interested in anyone who has "experience" in this matter.