Mark Stevens
Europe Aflame Forum Moderator
Bit of an unusual one, the whole Zulu War of 1879 AD. Zululand, Imperial British, Colonial and native forces against the Zulus and their allies. PO for both sides. Thirty-two one week turns, regimental level, with the British winning by capturing the Zulu capital of Ulundi AND killing ('capturing') the Zulu King Cetshwayo unit. One or the other is a draw (unless either side suffers disproportionate casualties), British failure to achieve either is a Zulu historical victory. Infantry, cavalry, artillery, impis, terrorising villagers, supply columns, one vessel, limited sea movement. Events include border tribes possibly joining the Zulus, the British establishing new supply bases inside Zululand, and Colonial volunteers withdrawing to defend their homes and farms if the Zulus cross the Natal border. Playtested against both PO and human opponent (thanks Jason). Best of all, no digging-in (neither side did) so the famous 3.4 defensive bug doesn't have any effect. Do watch your Tactical and Local Reserve settings. Comments and criticism welcome, hahaha.