gobeavs
Member
Here is the new ranking system for the multiplayer of CoD: UO
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Rank- Special abilities
Private - None
Rifleman - Additional grenades and pistol ammo
Squad Leader - Scouting Binoculars. Squad leaders can use binoculars, which are useful for scouting over long distances, spotting approacing attacks and monitoring combat from afar.
Section Sergeant - Satchel Charges. Section Sergeants spawn in the game with satchel charges already in their weapons inventory. Lower ranked players can still use satchel charges, but they must be picked up from the map.
Platoon Sergeant - Artillery strike. Platoon Sergeants can now use the binoculars they acquired at randk 3 to call in a deadly artillery strike anywhere on the map.
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I got everything from the manual. So far, each rank requires 10 more points. If your score is >10 you get Private rank. >20 is Rifleman, and so on. I have no proof of this, it is just what I have observed.
The rankings are cumulative (you keep the abilities of previous ranks as you move up), and I think it works pretty well. What do you guys think about the new system? If you don't have the game yet, share your opinions too!
_________________________________________
Rank- Special abilities
Private - None
Rifleman - Additional grenades and pistol ammo
Squad Leader - Scouting Binoculars. Squad leaders can use binoculars, which are useful for scouting over long distances, spotting approacing attacks and monitoring combat from afar.
Section Sergeant - Satchel Charges. Section Sergeants spawn in the game with satchel charges already in their weapons inventory. Lower ranked players can still use satchel charges, but they must be picked up from the map.
Platoon Sergeant - Artillery strike. Platoon Sergeants can now use the binoculars they acquired at randk 3 to call in a deadly artillery strike anywhere on the map.
_________________________________________
I got everything from the manual. So far, each rank requires 10 more points. If your score is >10 you get Private rank. >20 is Rifleman, and so on. I have no proof of this, it is just what I have observed.
The rankings are cumulative (you keep the abilities of previous ranks as you move up), and I think it works pretty well. What do you guys think about the new system? If you don't have the game yet, share your opinions too!