New Database in the works...

Hub

Member
Joined
Nov 19, 2002
Messages
414
Reaction score
0
Location
Canada
Country
llCanada
Wanted to mention I'm working on a Combined Database that will fold the RT database, kbDataModern database, and my own additions into one entity. I completed work on all the pK values last weekend (including all the turret and top values, in case they are implemented in future iterations of the game engine), and am now working through the units (about 380 all told right now). Some things in the works:

- Units organized by type and alpha-numerically in the editor to make it easier to find things (example- APC M113A1 (11) )
- Units capable of carrying dismounts show the actual number (by headcount) at the end of the name designation- see above example.
- Dismounts now in 2, 3, or 4 man teams, except 81/82mm mortar teams, which are six men. Duplicate teams provided that use the XM-8 weapons systems instead of the M16/M203/SAW.
- Specialist teams have the amount of ammo for their personal weapons reduced to reflect the fact they are already tasked with carrying extra equipment (example- COLT Team carrying a laser designator).
- Not all members of a team will be able to fire while moving, if moving involves carrying other equipment (example- Javelin Team, one man has to pack the launcher, so only his buddy can fire while on the move. The team would have to be stopped in order for both men to fire their personal weapons.)
- Expanded logistics capability and added logistics units (mostly more Pallet loads for the PLS-E Flatrack, with some analog for OPFOR under consideration.)
- Towed units will need something to be towed with, as their speed will be zero. Appropriate vehicles will be assigned the Vehicle Carrier attribute, which will allow them to "tow" another unit. Towing as such is not currently implemented in the ATF engine.
- Applying the new RT attributes to the "original" units as appropriate.
- Added several new units, a few of them:
Rubber boats
AAVP7 (GL/12.7mm MG turret and applique armour)
T-62 Ch'onma-Ho III
T-62 Ch'onma-Ho IV
SMAW Team
AGL Teams
MG Teams
Technical with RCL
Technical with 60mm Mortar

I'd like to include at least one scenario, either an existing one converted, or a brand new one, when I get this done, so I have several weeks of work ahead yet...
 

Scully

Member
Joined
Aug 12, 2003
Messages
587
Reaction score
4
Location
Virginia
Country
llUnited States
Nice work Hub. These changes are going to make it a lot easier to do scenario design.

Thanks,
Brian
 

CPangracs

Member
Joined
Nov 5, 2003
Messages
1,589
Reaction score
2
Location
Within My Means
Country
llUnited States
Very cool, Hub. Unfortunately, the units in my next game are fairly unique, so it would take a good bit of work, again, to fold this database into the one you are creating.

I foresee a bit of a problem here, though. If you create one massive database, people may get a bit confused and have picture icons of differnt types all over the screen! I appreciate the hard work you are doing on this, but may I suggest that you also somehow delineate each unit type as either "ATF" or "RT" picture icons?

Unless, of course, you decide to entirely get rid of all picture icons, which would solve the problem completely!;)
 

Hub

Member
Joined
Nov 19, 2002
Messages
414
Reaction score
0
Location
Canada
Country
llCanada
CPangracs said:
Unless, of course, you decide to entirely get rid of all picture icons, which would solve the problem completely!;)
Actually, that was my first order of business, even before the pK's. Only Nato icons will be available, all the icon pictures are replaced by either a small blue square, red, green (neutral), or black (destroyed). Cutting back on the vehicle movement sounds as well. Just not my cup of tea, I quess...
 

RedMike

Member
Joined
Apr 1, 2003
Messages
276
Reaction score
0
Location
Alaska
Country
llUnited States
So that's where you been hiding! Looking forward to your new stuff, Hub. Sounds great. I suggest a new scenario using your database rather than a conversion job. THe more scenarios the better, eh?

Regards,
RedMike OUT
 

kbluck

Member
Joined
Mar 4, 2003
Messages
707
Reaction score
0
Location
Folsom, CA
Country
llUnited States
Hub said:
Only Nato icons will be available, all the icon pictures are replaced by either a small blue square, red, green (neutral), or black (destroyed). Cutting back on the vehicle movement sounds as well. Just not my cup of tea, I quess...
Maybe ask Curt if he'd provide his FM 101-5-1 icon set for you to use in place of the picture icons? It would offer an descriptive alternate symbology to the "NATO" icons, without the artistic strain of developing photorealistic images. Most of the images you might need are already done, and what few new ones you'll need are fairly easy to sketch in MS Paint.

--- Kevin
 

Hub

Member
Joined
Nov 19, 2002
Messages
414
Reaction score
0
Location
Canada
Country
llCanada
kbluck said:
Maybe ask Curt if he'd provide his FM 101-5-1 icon set for you to use in place of the picture icons? It would offer an descriptive alternate symbology to the "NATO" icons, without the artistic strain of developing photorealistic images. Most of the images you might need are already done, and what few new ones you'll need are fairly easy to sketch in MS Paint.

--- Kevin
I have Curt's set- got it a little while ago from somewhere, can't remember where. I've been adding my own to kbluck icons and NATO icons as I go along, so I'm caught up except for maybe trying to differentiate the various Pallets (for the PLS-E) a bit more. Just for general info- there will be a Pallet for Tank Ammo, 155mm Ammo, 105mm Ammo, 227mm Ammo, APC Ammo, DF (aka small arms and light AT) Ammo, Water Bladder (notional), Fuel Bladder (notional), Misc Stores (notional), and Air Weapons. I want to do something similar for OPFOR, except make them Loads (for regular trucks). This would be for two player games, as I don't think the AI knows how to upload stores by itself...

OK, RedMike, a new scenario then. I was thinking of a more recent style North Korean scrap, like something out of Antal's Proud Legions (minus the love interest for the TF commander- god, why did he have to put that in?)
 

CPangracs

Member
Joined
Nov 5, 2003
Messages
1,589
Reaction score
2
Location
Within My Means
Country
llUnited States
Hub said:
Actually, that was my first order of business, even before the pK's. Only Nato icons will be available, all the icon pictures are replaced by either a small blue square, red, green (neutral), or black (destroyed). Cutting back on the vehicle movement sounds as well. Just not my cup of tea, I quess...
Okay, that sounds like a good idea. I am also working on a set of icons as an optional set for RT and my latest foray.
 
Top