Moving Units Revealing Reserve Cloaking in Red Factories

jyoung

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Red Factories rules O11.6194(b) Reserve:
This lays out the reasons a Reserve Cloaking counter’s contents must be placed on the map. It does not specifically mention an enemy unit moving into the same hex.

Q: Does an enemy unit moving into the same hex as a Reserve Cloaking counter force the contents of that counter to be revealed and placed on the map unconcealed?

A: Essentially yes, although not all the contents will necessarily be unconcealed; this works the same as regular Cloaking (E1.4), which works the same as any other concealed stack when an enemy unit attempts to enter its Location (A12.15).
 
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