Glennbo said:
My apologies to On Top ASL. "On to Florence" was given as one of three choices, and there was a note stating that a play balance (the MMG loss) had been decided upon by the powers that be. Apparently they thought the British had too much an advantage. The players knew this going in. It didn't matter to me since I knew nothing about the scenario and we diced for sides anyway.
This is just me, but I very much disagree with that practice (the TD arbitrarily removing unit/weapons from one sides OoB in a tournament).
If a scenario is a dog, it is player beware. In a structured event don't select it for the event play list or if the tournament is like ASLOK, don't pick it to play.
That MMG may have done diddley all game or it may have erased half the enemy OoB, who knows.
By the way, besides a sudden urge to go to the ladies room, what should one do if they find themselves paired against the Steve Plevas or Mike McGraths of the ASL playing world?
For 99% of the players out there, any scenario you pick to play against Steve practically becomes a dog by virtue of the fact that you are playing Steve Pleva. This being the case, is the TD entitled to start deleting units/weapons from the OoB of the side Steve is playing in order to make the match a more balanced encounter?
Methinks not.
No sir, I do not like the practice of removing units from a scenario at all. If such a thing _is_ required, there are serious structural faults with the scenario in the first place, faults which should have been caught during the playtest process. If the faults are in fact of such a serious nature that they make the scenario a dog, then there should be "Official" errata issued for the scenario to properly correct the problem.
But until that time, the scenario must be played as published.
JMO.
=Jim=