Every once in a while, you get a scenario with many map changing SSRs. Those seemed more frequent in the early days of ASL. "Say this Scenario looks cool man" Then you look at the SSR's and its ... *#%@!$@&#
All buildings are woods, all level 1 woods are marsh, all woods > level 1 are level 1 woods, all orchards are huts, all roads are gullies, all gullies are paved roads all walls are bocage, and all hedges are walls.
Indeed. This is where VASL excels.
But exactly because of that "*#%@!$@&#", these never proliferated beyond "once in a while".
And I forsee that this will not change in the future. Even if pure scenarios packs (i.e. the "cheapest" and likely "most value" products from the perspective of the customer) are published, they are a "labor of love" with regard to monetary return for time invested. You may get maybe around 2 to 3 USD per scenario of a pack for printed matter before deducting the cost.
The questions now are:
How much would the customers be willing to pay for purely "electronic" products?
And how large (or rather small) is the customer base willing to pay for purely electronic products that focus on the possibilities of VASL but are rather "*#%@!$@&#" to play without?
The answer to the first question is, that - as of yet - most ASLers still prefer printed matter.
The answer the the second question is, that the customer base using VASL is a faction of the total customer base, and the those after "gimme 10 overlays & let level 2 hills be grain"-scenarios, in which VASL excels, are a faction of the faction.
von Marwitz