I think the Q&A still applies. According to C3.22 it is the status of the crew - not the Gun - that determines whether the Gun can fire:In some instances, Yes, per Q&A mentioned above and C3.22 "[EXC: (unlimbering (10.22), Pushing (10.3), and turreted guns with other turreted armament (D3.51)]". Having stated as much however, the Q&A is very old, a letter to Romanowski only, and has never been brought forward as an official errata/clarification though sufficient time has certainly been there to do so on such a basic question. The rule C3.22 as presented would seem to indicate a negative to your query other than the aforementioned exceptions.
I think the operative words in the rule as presented are "still able to fire it" pertaining to the Gun itself and not the crew. Sure I would go with the Q&A response, as unsubstantiated as it is, but the wording of the rule as presented does not meet that interpretation though it may well be the intent.I think the Q&A still applies. According to C3.22 it is the status of the crew - not the Gun - that determines whether the Gun can fire:
3.22 CHANGING CA WITHOUT FIRE: A Gun may change its CA without firing only at the end of a friendly fire phase (not MPh), and only if at that time its crew is still able to fire it without using Intensive/Sustained Fire [EXC: (un)limbering (10.22), Pushing (10.3), and turreted guns with other turreted armament (D3.51)].
Isn't that a Q&A before the ASLRB 2 was edited?Yes it may - by Q&A:
Q. (C3.22) If a gun is incapable of firing because it is malfunctioned or disabled, can it make a CA change at the end of its friendly fire phase?
A. Yes, provided its manning Infantry could fire the Gun (per C3.22) if it were functioning. [Compil4]
I think the operative words in the rule as presented are "still able to fire it" pertaining to the Gun itself and not the crew. ......
What I am saying is - since a malfunctioned gun can not fire, it can not change its CA or since the crew has done nothing and would be able to fire it ( if it wasn't malfunctioned ) it can change it's CA? I've taken to mean the gun can't fire since it's malfunctioned therefore no change. And I know other players have too.I cannot see how it could be other than the crew. SW don't do things on their own and a Gun is basically just an obese SW. AFV are slightly different in that by default they have an inherent crew who have wrinkles of their own.
I disagree with your assumption that "it" refers to the crew and not the Gun, but wholeheartedly agree with a new Q to Perry as I believe the intent would allow a CA change in such a circumstance (but who knows for sure?).We think the crew is the one doing the action and the one who must “be able to fire it” according to rules.. the fact that the gun is broken is irrelevant for this rule and so the Q&As about similar issues with malfunctioned weapons.. surely a new Q&A to MMP may remove definitively any doubt if considered necessary .
Some guns are sensitive about thrir weight. How can you be so cruel?I cannot see how it could be other than the crew. SW don't do things on their own and a Gun is basically just an obese SW. AFV are slightly different in that by default they have an inherent crew who have wrinkles of their own.
When a Gun is disabled, it is removed from play.I think that if a crew can destroy a malfunction gun, why could they not change their CA if malfunctioned? In both cases, it is the crew and their capabilities that determines whether they can or cannot do so (in my view).
Sorry, I didn't mean disabled but malfunctioned. I think the idea of the rule is focused on the capability of the crew, whether they "could" fire the gun without penalties for Intense/sustained fire, more than the fact whether the gun can be actually be fired or not. But I'm no expert, just the way I read it.When a Gun is disabled, it is removed from play.
How would you have the crew change its CA in that case?
Reality arguments are useless to understand the rules properly.
The incredible, shrinking cover of malfunctioning ordnance! Malfunction? Lose the ability to pivot the Gunshield. Disabled? Lose the shield altogether - and "Emplaced" benefits too!But why not then apply that realism argument to a disabled Gun?
It still has a gunshield and a crew still can pivot it.