Ed Donoghue
Member
In a scenario with Low AMMO for both sides, German player has 29 MMC's. That would give them a potential 44 PFs in 1944. Is that correct in that these particular sw's are unaffected by Low Ammo?
Low ammo does not affect PF check drs or limits.In a scenario with Low AMMO for both sides, German player has 29 MMC's. That would give them a potential 44 PFs in 1944. Is that correct in that these particular sw's are unaffected by Low Ammo?
Agree.. Surely a limit depending also on number of turns will have a better effect.. And even a modificar when some level of used PFs have been reached..What is odd is why anyone would care about PF limits since no one has ever reach it to my knowledge, or more accurately no one ever took care of counting PF shots during a game.
A useless rule that should be discarded.
NB: i'm not against SSR-mandated tight PF limits, which could provide an interesting challenge for its users in some dire situations.
Not really that odd....I mean every kid in high school shop class probably made 3-4 PF a semester.Which seems kind of odd, but them's the rules ...
I do. That and the allowable number of DC/TH Heroes for the Japanese.What is odd is why anyone would care about PF limits since no one has ever reach it to my knowledge, or more accurately no one ever took care of counting PF shots during a game.
You are fairly likely to reach the limit on the number of TH Heroes.That and the allowable number of DC/TH Heroes for the Japanese.
It does happen more often than for PFYou are fairly likely to reach the limit on the number of TH Heroes.
JR
Do they suffer from low ammo?You are fairly likely to reach the limit on the number of TH Heroes.
JR
I agree, rules allow far too many PFs in a normal scenario. My concern was in a "low ammo" scenario (my first experience there) if the limit had been reduced to say 1 for every 3 MMCs, or only available in a dr of 1. If so would smoke grenade rolls, ATMM rolls and Mol rolls also be reduced in Low Ammo scenarios?What is odd is why anyone would care about PF limits since no one has ever reach it to my knowledge, or more accurately no one ever took care of counting PF shots during a game.
A useless rule that should be discarded.
NB: i'm not against SSR-mandated tight PF limits, which could provide an interesting challenge for its users in some dire situations.
None of those are affected by normal low ammo rules. ATMM and smoke grenades are affected in Festung Budapest at the higher two levels of ammo shortage.would smoke grenade rolls, ATMM rolls and Mol rolls also be reduced in Low Ammo scenarios?
16.6 AVAILABILITY: Axis units suffer a decreased chance of having a number of capabilities available to them as defined below. |