John Fedoriw
Member
Hi gents,
My opponent and I have a disagreement. Can the unit in U4 see into W3?
I cite:
A6.3 DEPRESSIONS: Certain terrain types are defined as being relatively narrow slits carved into the surface below ground level. Although they present no obstacle to LOS between units at or above ground level, units IN Depressions are often out of LOS of even relatively nearby higher level units. A unit must be at least one level higher for every hex of range to units IN a Depression to have a LOS to them [EXC: Units with a clear LOS between them through other continuous Depression hexsides (exclusive of vertices) need not count those intervening Depression hexes in determining the necessary elevation advantage]. A unit in a ground level hex always has a LOS INTO an adjacent level -1 Depression hex, but a unit two hexes away must be at level 1 or higher to have a LOS INTO that hex, and a unit three hexes away must be at level 2 or higher...
...and maintain that he can.
My friend cites:
B10.23 BLIND HEXES: A lower level non-cliff Crest Line creates a Blind Hex to a higher level viewer only if that Crest Line is at least five hexes away from that viewer and the next hex along his LOS has a lower elevation than that of the Crest Line hex [EXC: If the elevation level difference caused by that Crest Line and the next hex along the LOS is ≥ two, at least one Blind Hex is created (unless adjacent) even if within five hexes of the higher level firing hex]. One Blind Hex is created for each elevation level difference caused by that Crest Line. In summary, the nominal effect of a one-elevation change Crest Line to a higher level viewer is to create no Blind Hexes at a range of 1-4, one Blind Hex at a range of 5-9, two Blind Hexes at a range of 10-14, three at a range of 15-19, etc. The Blind Hexes created by these Crest Lines can be reduced to a minimum of zero by A6.42 or increased by A6.43.
... and thinks he cannot because the level difference is 2. It's confusing. Who is right?
Thanks,
John
My opponent and I have a disagreement. Can the unit in U4 see into W3?
I cite:
A6.3 DEPRESSIONS: Certain terrain types are defined as being relatively narrow slits carved into the surface below ground level. Although they present no obstacle to LOS between units at or above ground level, units IN Depressions are often out of LOS of even relatively nearby higher level units. A unit must be at least one level higher for every hex of range to units IN a Depression to have a LOS to them [EXC: Units with a clear LOS between them through other continuous Depression hexsides (exclusive of vertices) need not count those intervening Depression hexes in determining the necessary elevation advantage]. A unit in a ground level hex always has a LOS INTO an adjacent level -1 Depression hex, but a unit two hexes away must be at level 1 or higher to have a LOS INTO that hex, and a unit three hexes away must be at level 2 or higher...
...and maintain that he can.
My friend cites:
B10.23 BLIND HEXES: A lower level non-cliff Crest Line creates a Blind Hex to a higher level viewer only if that Crest Line is at least five hexes away from that viewer and the next hex along his LOS has a lower elevation than that of the Crest Line hex [EXC: If the elevation level difference caused by that Crest Line and the next hex along the LOS is ≥ two, at least one Blind Hex is created (unless adjacent) even if within five hexes of the higher level firing hex]. One Blind Hex is created for each elevation level difference caused by that Crest Line. In summary, the nominal effect of a one-elevation change Crest Line to a higher level viewer is to create no Blind Hexes at a range of 1-4, one Blind Hex at a range of 5-9, two Blind Hexes at a range of 10-14, three at a range of 15-19, etc. The Blind Hexes created by these Crest Lines can be reduced to a minimum of zero by A6.42 or increased by A6.43.
... and thinks he cannot because the level difference is 2. It's confusing. Who is right?
Thanks,
John
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