I see what you are saying. The Squad H to N example on page F8 looks like the hindrances in any of the four intervening hexes would apply to both units as they shoot from/to the hillock location.
As Chapter F introduces higher numbered rules concerning units being ON a 1/2 level obstacle the hindrance look like they apply and supersede the usual "same-level" requirements for hindrances. The same would apply when shooting from level 0 into a Deir.
Good catch. My bad for not reading forward to Chapter F.
Let's see what Klas and Jim think.
ASLRB said:
F6.52 AFV/WRECK TEM & HINDRANCES: An AFV/wreck on a hillock can provide a +1 TEM in the normal manner. A “half-level” Hindrance (as defined in 4.51), whether on a hillock or not, can affect LOS/LOF to/from/across a hillock hex only if both the firer’s and target’s elevations are within a half-level of, and the elevation of at least one of those units is ≤ that of, the Hindrance’s Base Level [EXC: a “half-level” Hindrance in a deir; 4.51]. See the entries for “Squads E and F”, “Squad H”, “Squad K” and “Squads DD and EE” in the 6.6 EX.
In particular, not the examples between Squad E and Squad O (
Squad E’s LOS to squad O would be affected by any Hindrance in hex oT7, but not by a “half-level” Hindrance (4.51) in T5/T6) and Squad H and Squad N (
Squad H’s LOS to squad N would be affected by any Hindrance in hex(es) S6/S7/T6/oT7"). In the first example, both units are at level .5 (half-level) and unaffected by any hinderance at Level 0 but are affected by any Hindrance at level .5. In the second example, one unit is at level 0, the other is at level .5. In this instance any Hinderance between the two is in play.
In my experience, the example in F6.6 has always had an example that covers the question and the key to Hillocks is to look at the example, find the similar situation, and then see what the example says. That's what I did here in this case. Here, A and D are equivalent to N and H respectively. Then looking at the entry below for Squad H and applying the rule. -- jim