- Feb 26, 2003
- Reaction score
A2.9:"Foxholes also hide units at start before Initial LOS reveal units .. " What allows this, in non-PTO scenarios?
"...No enemy stack (i.e., all units/SW/Guns/entrenchment-counters in a given Location) may be inspected prior to the start of play (see also 12.12 & 12.3)..."
They do not actually "hide" in a HIP sense, be you can't look beneath e.g., a foxhole counter before play begins.