Yes, many scenarios without such an SSR can be completely broken by the defender going the kindling route.Fiedler said:Well the heading is pretty selfexplaining. I feel that older scenarios suffers.
You're correct of course. The kindling rules were added to the ASLRB because they were supposed to be used.Reepicheep said:I see kindling as a very valid option though in any scenario in which it is not prohibited, as that is the approach of the Tome.
I agree here as well. In a few scenarios it is clear that Kindling breaks the scenario, but in others, it is simply an interesting option.It is normally not really possible to tell whether or not the scenario designer intended it as an option or not if they say nothing. On the flip side, this is PTO and so I am having to deal with negative EC rolls which reduce the chance of the kindling tactic actually succeeding, or a blaze spreading to adjacent hexes.
Hmmmm...Reepicheep said:IMO, scenarios should be built to withstand the full ruleset. If kindling is going to bust a scenario, the designer should specifically disallow it since kindling is a regular feature of the rules.
Any scenario that lets a defender burn a few buildings and run away for victory sounds like a badly broken scenario that needs to be fixed.
If things were to be made from the start again, I'd add a special rule :Reepicheep said:If kindling is going to bust a scenario, the designer should specifically disallow it since kindling is a regular feature of the rules.
:devil:Reepicheep said:btw, as a followup, I just discovered that Jungles need a 12 to spread. Shows how much of a PTO newbie I am... I rolled two 11's thinking they were succesful, but then discovered even 11's were not good enough!