Jim McLeod
Member
I agree with you Robin and I would even flip the wreck back over if an error in the TH or the TK DR is discovered. Of course this is provided that the game has not progressed too far past that point. I would, and have, done this in both friendly and competitive play.Robin said:"A.2 ERRORS: All results stand once play has progressed past the point of commission. " still allows pointing the error just after it was commited, but before "play has progressed past" it.
E. g. just after a TH DR, one could point a forgotten (or erroneously added)DRM, before any other DR is rolled.
In friendly play, I would even go back to the TH process after the TK/IFT was rolled...
=Jim=