HMSWarspite
Member
Wow
I hoped the next one would be WW1 but never dreamed that they would actually start with Jutland! That's a serious number of ships!
I hope that the fleet handling options will get a little attention. Thinks I think are essential that aren't in DG are
- better division orders (i.e. options other than just 'follow'). We need something that keeps fleet formation through turns, or relative position to other ships, not just follow. I don't fancy deploying the Grand Fleet from cruising formation to line with the current orders - I would imagine a mess!
- better target options (other than leader or nearest). We need 'target opposite number in line', and 'target nearest ship to this point' (to have your fleet automatically concentrate on each ship as it comes to a turn point)
- firing on ships at very close range needs to be sorted (the sub 500yds issue). Also, firing through own ships/masking, and firing on targets with friendlies close. At Jutland, ship and smoke masking certainly drove the thinking of the commanders very often, whether justified or not.
Also, the tendancy to blow up needs very careful consideration (it's the old issue: 3 RN ships blew up, and one more nearly did - is this the mean, was it very unlucky, or even was the RN very lucky not to lose more (Lion for example)). I can see this being one hot topic!
Oh, and (in case you haven't seen from my name I am a bit of a Warspite fan. Screenshot please? Pretty please? (All 4 QEs would be good!) I'll buy your game if you do... (of course, I'll buy it anyway, but you don't know that!)
I hoped the next one would be WW1 but never dreamed that they would actually start with Jutland! That's a serious number of ships!
I hope that the fleet handling options will get a little attention. Thinks I think are essential that aren't in DG are
- better division orders (i.e. options other than just 'follow'). We need something that keeps fleet formation through turns, or relative position to other ships, not just follow. I don't fancy deploying the Grand Fleet from cruising formation to line with the current orders - I would imagine a mess!
- better target options (other than leader or nearest). We need 'target opposite number in line', and 'target nearest ship to this point' (to have your fleet automatically concentrate on each ship as it comes to a turn point)
- firing on ships at very close range needs to be sorted (the sub 500yds issue). Also, firing through own ships/masking, and firing on targets with friendlies close. At Jutland, ship and smoke masking certainly drove the thinking of the commanders very often, whether justified or not.
Also, the tendancy to blow up needs very careful consideration (it's the old issue: 3 RN ships blew up, and one more nearly did - is this the mean, was it very unlucky, or even was the RN very lucky not to lose more (Lion for example)). I can see this being one hot topic!
Oh, and (in case you haven't seen from my name I am a bit of a Warspite fan. Screenshot please? Pretty please? (All 4 QEs would be good!) I'll buy your game if you do... (of course, I'll buy it anyway, but you don't know that!)