djohannsen
Senior Member
While contemplating setup SSR for a scenario, I started thinking about adjacency in ASL (I know, it's never a good thing when I try to think). In particular, I was wondering if a location is ADJACENT to itself, and whether a hex is adjacent to itself. The first question was answered in a Perry Sez:
A.8
Is a Location ADJACENT to itself? I.e., if a rule permits some activity in an ADJACENT Location, and does not “specifically exclude” the unit’s current Location from that activity, is the current Location included by default?
A. Yes. Yes.
Now, it seems to me that it ought also to be that a hex is adjacent to itself. That is, adjacent is defined in A.8 as follows: "Hexes (and units inside them) are `adjacent' if they share a common hexside." It seems to me that a hex does indeed share a hexside with itself (six hexsides, in fact). Self-adjacency would be precluded if the definition were worded as "share exactly one hexside" or "share one, and only one, hexside." What is the collective thought on this?
Though it might seem to be simply pedantry, when scenario SSR dictates that one thing must setup adjacent to another, it can make a big difference (i.e., whether these things may setup in separate locations in the same hex). So, I would like to hear any thoughts on whether a hex is adjacent to itself. Thanks.
A.8
Is a Location ADJACENT to itself? I.e., if a rule permits some activity in an ADJACENT Location, and does not “specifically exclude” the unit’s current Location from that activity, is the current Location included by default?
A. Yes. Yes.
Now, it seems to me that it ought also to be that a hex is adjacent to itself. That is, adjacent is defined in A.8 as follows: "Hexes (and units inside them) are `adjacent' if they share a common hexside." It seems to me that a hex does indeed share a hexside with itself (six hexsides, in fact). Self-adjacency would be precluded if the definition were worded as "share exactly one hexside" or "share one, and only one, hexside." What is the collective thought on this?
Though it might seem to be simply pedantry, when scenario SSR dictates that one thing must setup adjacent to another, it can make a big difference (i.e., whether these things may setup in separate locations in the same hex). So, I would like to hear any thoughts on whether a hex is adjacent to itself. Thanks.
Last edited: