Evening all,
Just purchased TOAW III (already own I, II & COW). Haven't done much wargaming in the last few years but having picked up and started re-reading my copy of "Decision in Normandy", I went on to the Matrix Games site to see if there were any new Overlord games out there (well new to me anyway).
I was very surprised (and pleased) to see that TOAW had been brought back from the dead. The last I remember reading about it (on Norm Koger's old site) was that he'd made Take Two a "reasonable" offer for the game engine and been rejected.
Bit of background....
I'm a 47 married with a 9 year-old son and a Software Engineer by trade. I've been wargaming all my life, starting with Donald Feartherstone's books and numerous Airfix kits / model soldiers, then micro armour on the Eastern Front, moving through the AH and SPI board game offerings and then on to PC games - Panzer General, Age of Rifles, East Front, West Front and anything else John Tiller produced (there are innumerable other games in my collection but most of them were cr*p and not worth mentioning).
TOAW was and is the best computer-based wargame I ever bought. I'm looking forward to the 3.4 patch (and most of all fixes to the ZOC and RBC/overrun issues). If there's one thing on my Christmas list for TOAW it's the ability to delegate control to Elmer. It's unfortunate that I love the monster scenarios but hate the micromanagement and my first love with wargaming is following in a commander's footsteps bringing my military history reading to life.