I agree, that also worked for my first night scenario."Bring on the Night" may be found here, and is a fantastic introduction to night combat.
I recommend ASL20 "Taking the Left Tit" as a first night scenario. Pretty straightforward, infantry only, and you'll be able to focus on the new night rules.
At least it worked for me.
Very good advice, sometimes you need an experienced hand to get you started and manage the bumps in the road.Randy Rossi (he of the many ASLOK Night Mini Wins) taught me Night and he used FrF48 Bad Moon Rising. Rather than being Night Lite like so many, it uses the vast majority of Night rules but does it in a manageable all-infantry package (that also happens to be a fun scenario).
Like much in ASL, I'd suggest you get somebody with more experience in it to help you. That matters more than the scenario, IMO.
Agreed, but it is also fairly unbalanced, so give the Americans to the rookie player. I second Escape from Velikiye Luki, which highlights the specificity of night (infiltration at first).I recommend ASL20 "Taking the Left Tit" as a first night scenario. Pretty straightforward, infantry only, and you'll be able to focus on the new night rules.
Note also the updates to ASL 20 in Yanks 2 - listed in ASL Journal 11:Agreed, but it is also fairly unbalanced, so give the Americans to the rookie player.(infiltration at first).
I love Up Front. Before ASL, a friend and I would play one war game for a year or so and then move on to another. Up Front was the last one I played before ASL. We played every bit of it, including the expansions. After I started ASL, I played it once in awhile because it is not too complicated; I even played in a UF tournament at one Avaloncon.Does anyone play Up Front anymore? Great game.
A great game with an impenetrable rulebook. It is easier to teach yourself ASL from the rulebook than it is Up Front.Very good advice, sometimes you need an experienced hand to get you started and manage the bumps in the road.
When Up Front came out we struggled with the rules until we were given help. Fish was no slouch when it came to rules but at times even the great ones need assistance.
Does anyone play Up Front anymore? Great game.
Wow. Just wow.It is easier to teach yourself ASL from the rulebook than it is Up Front.
We really did struggle with comprehending the rules. Once we were given assistance it all fell into place. Your first sentence nailed it.A great game with an impenetrable rulebook. It is easier to teach yourself ASL from the rulebook than it is Up Front.
Andy Maly did a great re-write of the Up Front rules back when MMP was trying to republish it, which was floating around in the ether at the time.
Might be lost to the sands of time.
I haven't played an Up Front game in ages, but it is still going strong at DonCon.
I have not played much 'Night' yet but had one run of 6 scenarios in a row in an attempt to learn it a couple of years ago. 'Bad Moon Rising' I recall as being the best of them - great fun!Randy Rossi (he of the many ASLOK Night Mini Wins) taught me Night and he used FrF48 Bad Moon Rising.
Multiple playings is probably the best way to learn and retain what you have learned. Night is fun to play just requires you to exercise your imagination a little more.I have not played much 'Night' yet but had one run of 6 scenarios in a row in an attempt to learn it a couple of years ago. 'Bad Moon Rising' I recall as being the best of them - great fun!
von Marwitz
Great game indeed! I started playing/learning through Vassal a couple of weeks ago with my gaming buddy who, in the nineties, taught me ASL.Does anyone play Up Front anymore? Great game.
Hope you have a good time with it, we certainly did.?Great game indeed! I started playing/learning through Vassal a couple of weeks ago with my gaming buddy who, in the nineties, taught me ASL.