samtyson
Senior Member
ITR Errata:
Add to ITR 2.0:
Any building with a Factory Interior Wall (O5.3) on more than one hexside is also a Factory.
ITR3: Tough as Nails
- Buildings 51U3 and 51O2 are Factories.
ITR4: Clash at Ponryi
- Replace ISU-152s with SU-152s.
ITR6: The Ceramic Factory
- Replace Russian 9-0 leader with a 9-1 leader.
ITR7: Rebounded Spirit
- Hungarian setup: Set up on board 1 in hexes numbered < 4 and/or board BFP A.
ITR Q & A
Q: Is building U2 on board BFP B considered a factory?
A: Yes. Refer to errata above for ITR 2.0.
Q: Are Factory rules for non-BFP A/B boards automatically in effect?
A: No. Buildings on other boards are Factories only by special rule.
Q: Are the Factories in ITR-4 Clash at Ponyri affected by SSR 2?
A: Yes. All building (inclduing factories) are considered wooden and single-story, and the factories still have the thick interior walls and vehicular entrances as indicated by the map.
Add to ITR 2.0:
Any building with a Factory Interior Wall (O5.3) on more than one hexside is also a Factory.
ITR3: Tough as Nails
- Buildings 51U3 and 51O2 are Factories.
ITR4: Clash at Ponryi
- Replace ISU-152s with SU-152s.
ITR6: The Ceramic Factory
- Replace Russian 9-0 leader with a 9-1 leader.
ITR7: Rebounded Spirit
- Hungarian setup: Set up on board 1 in hexes numbered < 4 and/or board BFP A.
ITR Q & A
Q: Is building U2 on board BFP B considered a factory?
A: Yes. Refer to errata above for ITR 2.0.
Q: Are Factory rules for non-BFP A/B boards automatically in effect?
A: No. Buildings on other boards are Factories only by special rule.
Q: Are the Factories in ITR-4 Clash at Ponyri affected by SSR 2?
A: Yes. All building (inclduing factories) are considered wooden and single-story, and the factories still have the thick interior walls and vehicular entrances as indicated by the map.
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