lt_steiner
Member
I have a question relative to the way ignoring building/woods hex during rout works. In the following example, a Slovakian HS in E5 must rout. Two KEU are visible in D3 and D4.
May the building hex in C6 be ignored because it is 2-hex distant from a KEU in D4, and thus not farther than KEU in D3 ?
Or should the distances be compared according to the same KEU, i.e. routing to C6 hex increases the distance from both KEU in D3 and D4 relative to the starting hex?
A10.51: A routing unit may also ignore a building/woods hex if that hex is no farther from a Known enemy unit than its starting hex.
Thanks.
May the building hex in C6 be ignored because it is 2-hex distant from a KEU in D4, and thus not farther than KEU in D3 ?
Or should the distances be compared according to the same KEU, i.e. routing to C6 hex increases the distance from both KEU in D3 and D4 relative to the starting hex?
A10.51: A routing unit may also ignore a building/woods hex if that hex is no farther from a Known enemy unit than its starting hex.
Thanks.