I was going to quote the rule but I see you did it already. -- jim8.26 EFFECT OF DRM: The amount of Residual FP left by any attack is
reduced by one IFT column for each positive DRM caused solely by conditions outside [...] the target hex.
Everything about "inside" or "outside" is relative to the TARGET hex, not the shooter's hex. The SMOKE in the shooter's hex is OUTSIDE the target hex and thus it reduces the RFP. -- jimi was not sure about the "outside" , smoke is inside the hex but still reduce rfp?
Even a unit bypassing outside of the stone building gets the +3 TEM...So someone taking +3 DRM for being in a stone building does not affect the RFP. If another unit moves into the RFP in the stone building it gets the DRM applied at that time, but if a third unit moves into bypass through that RFP they don’t get the DRM.
Duh! Of course. Thanks for the correction.Even a unit bypassing outside of the stone building gets the +3 TEM...
A8.2:
"All non-hexside TEM and SMOKE/FFE-Hindrance DRM of the target Location apply to a Residual FP attack (even vs Bypassing units)."
So a unit bypassing a stone building where there's Residual FP will get the +3 TEM...
Ha! Another thing I've been playing wrong [adds to list]Even a unit bypassing outside of the stone building gets the +3 TEM...
A8.2:
"All non-hexside TEM and SMOKE/FFE-Hindrance DRM of the target Location apply to a Residual FP attack (even vs Bypassing units)."
So a unit bypassing a stone building where there's Residual FP will get the +3 TEM...